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Heal skill used for actual healing of hit points?
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<blockquote data-quote="Kazinsky" data-source="post: 1428418" data-attributes="member: 9654"><p>This is the modified Heal skill that I use IMC. We rarely have healers and tend to be stingy on healing potions, so the Heal skill compensates a bit for this. </p><p></p><p style="margin-left: 20px">Healing (Wis; special "trained-only")</p> <p style="margin-left: 20px"><strong>Check:</strong> The DC and effect depend on the task you attempt.</p> <ul style="margin-left: 20px"> <li data-xf-list-type="ul">First Aid (DC15)</li> <li data-xf-list-type="ul">Heal Minor Wounds* (DC 10 + smallest dmg taken in past 4 hours)</li> <li data-xf-list-type="ul">Long-term care (DC15)</li> <li data-xf-list-type="ul">Treat Wound from caltrop, etc (DC15)</li> <li data-xf-list-type="ul">Treat Poison (poison's save DC)</li> <li data-xf-list-type="ul">Treat Disease (disease's save DC)</li> </ul> <p style="margin-left: 20px"><em>First Aid:</em> As PHB, basically stabilizing a character while hovering on death's door.</p> <p style="margin-left: 20px"><em>Heal Minor Wounds:*</em> You can attempt to heal the smallest wound that a target has received in the past 4 hours. If a successful Heal check (DC 10+dmg of smallest wound) is performed, you heal half of the damage dealt. This action may only be performed while the healer and patient are not in a stressful situation. The healer must utilize the tools within a Healer's Bag (2lbs, 50gp). (The healer cannot perform this action on himself.)</p> <p style="margin-left: 20px"><em>Long-term care:</em> As PHB, with regards to doubling of normal healing rates, but every +5 over DC 15, patient receives healing equal to healer's Wisdom modifier.</p> <p style="margin-left: 20px"><em>Treat Wound from Caltrop, etc:</em> As PHB.</p> <p style="margin-left: 20px"><em>Treat Poison:</em> As PHB.</p> <p style="margin-left: 20px"><em>Treat Disease:</em> As PHB.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><em>* A healer may perform this check on a number of wounds equal to 1/3 of the number of Heal ranks that she has trained, with a minimum of 1 use. (Hence, this skill may only be used Trained.)</em></p><p></p><p>Kazinsky.</p></blockquote><p></p>
[QUOTE="Kazinsky, post: 1428418, member: 9654"] This is the modified Heal skill that I use IMC. We rarely have healers and tend to be stingy on healing potions, so the Heal skill compensates a bit for this. [indent]Healing (Wis; special "trained-only") [b]Check:[/b] The DC and effect depend on the task you attempt. [list] [*]First Aid (DC15) [*]Heal Minor Wounds* (DC 10 + smallest dmg taken in past 4 hours) [*]Long-term care (DC15) [*]Treat Wound from caltrop, etc (DC15) [*]Treat Poison (poison's save DC) [*]Treat Disease (disease's save DC) [/list] [i]First Aid:[/i] As PHB, basically stabilizing a character while hovering on death's door. [i]Heal Minor Wounds:*[/i] You can attempt to heal the smallest wound that a target has received in the past 4 hours. If a successful Heal check (DC 10+dmg of smallest wound) is performed, you heal half of the damage dealt. This action may only be performed while the healer and patient are not in a stressful situation. The healer must utilize the tools within a Healer's Bag (2lbs, 50gp). (The healer cannot perform this action on himself.) [i]Long-term care:[/i] As PHB, with regards to doubling of normal healing rates, but every +5 over DC 15, patient receives healing equal to healer's Wisdom modifier. [i]Treat Wound from Caltrop, etc:[/i] As PHB. [i]Treat Poison:[/i] As PHB. [i]Treat Disease:[/i] As PHB. [i]* A healer may perform this check on a number of wounds equal to 1/3 of the number of Heal ranks that she has trained, with a minimum of 1 use. (Hence, this skill may only be used Trained.)[/i][/indent] Kazinsky. [/QUOTE]
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Heal skill used for actual healing of hit points?
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