Here is an healer prerstige class. available for clerics and bards and multi-classed (need just 1 cure spell). adapted from SouperIan class in Wizards' board.
The Healer
A healer is one who turns a skill into a way of life. Not content with simply dressing wounds, he combines the magic and the mundane into one seamless whole.
Hit Die
6
Requirements
To become a healer, a character must fulfil all these requirements
Heal skill: 10 ranks
Feats: Skill Focus(Heal)
Must know at least one curing spell (so, for clerics or bard- easier for bards and multi-classed)
Skill points at each level 2 + int modifier
Base attack bonus and saves as cleric
Class Features:
Magic heal: A character adds his healer level to the amount of damage cured by any spell. Note, this increases the amount done to undead. The maximum is still the highest result of the dice : ex: d8+5 cuere light wounf max = 13.
Also, at 1st level, a healer gains the ability to cure damage with a heal check. For every point he beats a DC of 25, he can heal a point of damage on the target. Maximum 4 points+ level restored . It is usable at will.
Remove disease : At fith level, the healer gains one use of remove disease 1/week. (as the spell) This improves to two uses at level 7. It is a spell-like ability
Neutralize poison : At level seven, the healer can Neutralize poison, as the spell, once a week IT is a spell like ability
+1 cure spell/spell level: Like the extra domain spell for clerics. Only for cure X spells.
Table
1 true heal, +1 spellcaster , +1 cure spell/spell level
2 +1 spellcaster level
3 +1 spellcaster level
4 +1 spellcaster level
5 Remove disease 1/week, +1 spellcaster level
6 +1 spellcaster level
7 Remove disease 2/week, Neutralize poison 1/week, +1 spellcaster level
8 +1 spellcaster level
9 +1 spellcaster level
10 +1
The Healer
A healer is one who turns a skill into a way of life. Not content with simply dressing wounds, he combines the magic and the mundane into one seamless whole.
Hit Die

Requirements
To become a healer, a character must fulfil all these requirements
Heal skill: 10 ranks
Feats: Skill Focus(Heal)
Must know at least one curing spell (so, for clerics or bard- easier for bards and multi-classed)
Skill points at each level 2 + int modifier
Base attack bonus and saves as cleric
Class Features:
Magic heal: A character adds his healer level to the amount of damage cured by any spell. Note, this increases the amount done to undead. The maximum is still the highest result of the dice : ex: d8+5 cuere light wounf max = 13.
Also, at 1st level, a healer gains the ability to cure damage with a heal check. For every point he beats a DC of 25, he can heal a point of damage on the target. Maximum 4 points+ level restored . It is usable at will.
Remove disease : At fith level, the healer gains one use of remove disease 1/week. (as the spell) This improves to two uses at level 7. It is a spell-like ability
Neutralize poison : At level seven, the healer can Neutralize poison, as the spell, once a week IT is a spell like ability
+1 cure spell/spell level: Like the extra domain spell for clerics. Only for cure X spells.
Table
1 true heal, +1 spellcaster , +1 cure spell/spell level
2 +1 spellcaster level
3 +1 spellcaster level
4 +1 spellcaster level
5 Remove disease 1/week, +1 spellcaster level
6 +1 spellcaster level
7 Remove disease 2/week, Neutralize poison 1/week, +1 spellcaster level
8 +1 spellcaster level
9 +1 spellcaster level
10 +1