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Healing Belt in MIC = broken?
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<blockquote data-quote="Runestar" data-source="post: 4753223" data-attributes="member: 72317"><p>For MIC at least, I have not seen any substantiated evidence to the contrary. Do you honestly believe that the pricing guidelines in the DMG are absolutely correct and error-free, and are to be followed to the letter, regardless of what future supplements say that may contradict those guidelines? </p><p></p><p></p><p></p><p>It is not so much that it is irrelevant, but more that it does not seem to be the case for MIC here. I still fail to see how MIC results in blatant power creep, when all it does is introduce affordable (and balanced) magic items for players to use. </p><p></p><p>I don't deny that the purpose for MIC was more revenue, but that still does not mean that the book is necessarily game-breaking, nor does it make the information in the book any less credible. </p><p></p><p>It is like the rules compendium. The book seems like something that the designers should have released as free weekly articles on their wotc website, but they opted to bundle them as a book to sell. But that certainly does not make the information contained within any less correct or valuable.</p><p></p><p></p><p></p><p>Has it then ever occured to you, that perhaps it is the potion of cure serious wounds that is severely overpriced? It is pretty much suicidal to use one during combat (you provoke an AoO for quaffing a potion, so you might possibly end up killing yourself before you even get to drink that healing potion). And outside of combat, its benefits pale in comparison to that of a wand of CLW. </p><p></p><p>Even before MIC came out, I would never ever contemplate spending that much gold on healing potions. When MIC came out, all it did was assure me that my belief bad always been correct. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Runestar, post: 4753223, member: 72317"] For MIC at least, I have not seen any substantiated evidence to the contrary. Do you honestly believe that the pricing guidelines in the DMG are absolutely correct and error-free, and are to be followed to the letter, regardless of what future supplements say that may contradict those guidelines? It is not so much that it is irrelevant, but more that it does not seem to be the case for MIC here. I still fail to see how MIC results in blatant power creep, when all it does is introduce affordable (and balanced) magic items for players to use. I don't deny that the purpose for MIC was more revenue, but that still does not mean that the book is necessarily game-breaking, nor does it make the information in the book any less credible. It is like the rules compendium. The book seems like something that the designers should have released as free weekly articles on their wotc website, but they opted to bundle them as a book to sell. But that certainly does not make the information contained within any less correct or valuable. Has it then ever occured to you, that perhaps it is the potion of cure serious wounds that is severely overpriced? It is pretty much suicidal to use one during combat (you provoke an AoO for quaffing a potion, so you might possibly end up killing yourself before you even get to drink that healing potion). And outside of combat, its benefits pale in comparison to that of a wand of CLW. Even before MIC came out, I would never ever contemplate spending that much gold on healing potions. When MIC came out, all it did was assure me that my belief bad always been correct. :) [/QUOTE]
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