Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Healing Fully With Rest - Is It Really That Big of a Deal?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Lalato" data-source="post: 5927530" data-attributes="member: 9171"><p>I agree with Scribble... </p><p></p><p>The only time I even think of a PC as injured is when they are at 0 or below. 9 times out of 10, that PC gets magically healed above 0 which represents to me the PC's wounds closing and they are ready for action once again. I can't tell you how many times I've had characters in the negatives, they get healed by a timely CLW wand from the bard or cleric and they're right back in the thick of things without any penalties.</p><p></p><p>So, honestly, I have no problem with healing overnight. That said, I've being playing D&D for over 30 years and in that time I've played in grim and gritty as well as super hero type games. Both are enjoyable to me on some level. I think the core should likely be a similar mechanic to what is presented in the playtest, but alongside it there should be other options.</p><p></p><p>Remember folks... modules don't necessarily mean that the options will not be presented in the same book as the core rules. It's just another word for options in the Next parlance. Based on Mike Mearles' comments, I think they're aware of the "realism" problem and your feedback on the playtest may help get a grittier option into the rules.</p><p></p><p>Provide your feedback to WotC... complaining on a forum without providing feedback to WotC will do none of us any good. And for those of you that have not taken the time to participate in the playtest, I'm thinking of folks like my DM (who shuns playtests for some odd reason) and steeldragon who posted above, please reconsider. Download the materials and give your honest feedback.</p></blockquote><p></p>
[QUOTE="Lalato, post: 5927530, member: 9171"] I agree with Scribble... The only time I even think of a PC as injured is when they are at 0 or below. 9 times out of 10, that PC gets magically healed above 0 which represents to me the PC's wounds closing and they are ready for action once again. I can't tell you how many times I've had characters in the negatives, they get healed by a timely CLW wand from the bard or cleric and they're right back in the thick of things without any penalties. So, honestly, I have no problem with healing overnight. That said, I've being playing D&D for over 30 years and in that time I've played in grim and gritty as well as super hero type games. Both are enjoyable to me on some level. I think the core should likely be a similar mechanic to what is presented in the playtest, but alongside it there should be other options. Remember folks... modules don't necessarily mean that the options will not be presented in the same book as the core rules. It's just another word for options in the Next parlance. Based on Mike Mearles' comments, I think they're aware of the "realism" problem and your feedback on the playtest may help get a grittier option into the rules. Provide your feedback to WotC... complaining on a forum without providing feedback to WotC will do none of us any good. And for those of you that have not taken the time to participate in the playtest, I'm thinking of folks like my DM (who shuns playtests for some odd reason) and steeldragon who posted above, please reconsider. Download the materials and give your honest feedback. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Healing Fully With Rest - Is It Really That Big of a Deal?
Top