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Healing in 5E
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<blockquote data-quote="KarinsDad" data-source="post: 6336821" data-attributes="member: 2011"><p>In 1E through 3E games, I always handed out "Go to the well" items to the PCs. In those days, many of those were charged items like wands. So a party of 2nd level PCs might find a Wand of Fireball with 5 charges in it. Enough to help out when needed, but not enough to spam powerful attacks often. If the party was low on healing ability, I would often hand out go to the well healing items (like a small bag full of healing potions).</p><p></p><p>Also, IME, I've found that there are some players who love to do a ton of damage and some players who love to help the other players shine. An example is my nephew's girlfriend who in WoW, often plays a healer and she spends more time healing the other PCs than she does actually attacking the NPCs. Even when I offered to take over that role, she asked if she could do it instead cause she likes doing it (and she has played every class in the last 8 years, so it's not that she cannot handle other classes). Or the player who loves the Warlord and spams handing out basic attacks to the team striker.</p><p></p><p>I suspect that there will be other classes capable of healing in 5E such that the Cleric isn't required per se (although I think that Mearls did state that the iconic Cleric was also the iconic healer in D&D and they were keeping this for 5E IIRC). But if the Cleric is the most capable healer in 5E, either the group needs one, or I will be handing out go to the well items if we ever play 5E (my current group wants to stick with 4E). <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="KarinsDad, post: 6336821, member: 2011"] In 1E through 3E games, I always handed out "Go to the well" items to the PCs. In those days, many of those were charged items like wands. So a party of 2nd level PCs might find a Wand of Fireball with 5 charges in it. Enough to help out when needed, but not enough to spam powerful attacks often. If the party was low on healing ability, I would often hand out go to the well healing items (like a small bag full of healing potions). Also, IME, I've found that there are some players who love to do a ton of damage and some players who love to help the other players shine. An example is my nephew's girlfriend who in WoW, often plays a healer and she spends more time healing the other PCs than she does actually attacking the NPCs. Even when I offered to take over that role, she asked if she could do it instead cause she likes doing it (and she has played every class in the last 8 years, so it's not that she cannot handle other classes). Or the player who loves the Warlord and spams handing out basic attacks to the team striker. I suspect that there will be other classes capable of healing in 5E such that the Cleric isn't required per se (although I think that Mearls did state that the iconic Cleric was also the iconic healer in D&D and they were keeping this for 5E IIRC). But if the Cleric is the most capable healer in 5E, either the group needs one, or I will be handing out go to the well items if we ever play 5E (my current group wants to stick with 4E). ;) [/QUOTE]
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