Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Healing in 5E
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Tony Vargas" data-source="post: 6337354" data-attributes="member: 996"><p>True. /Less/ exponential. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> Oddly, where 3e got this bit right with saves (sorta, saves scales with spell level, making low-level spells that granted saves less useful in combat at higher levels, they were just optimizable to too great a degree) and wrong with damage (scaled with CL), 5e got it right with damage (scales with slot) and wrong with saves (scales with proficiency, and the caster /always/ gets proficiency, while the target gets it only 1/3rd of the time). </p><p></p><p>5e combats are quicker because the the encounter guidelines and monsters are tuned that way - you fight fewer, weaker monsters in a standard 5e battle than in 4e, and everyone, monsters and PCs has vastly fewer hps. (At least, that's how it was in the playtest, if the monsters or encounters get beefed up enough, fights will be longer.) So, while you might or might not need to heal in a given combat, that's a side effect of the combat being over so fast because you rolled over the monsters, not a cause for the fight being over so quick.</p><p></p><p>The only case in which not healing dropped allies (or pro-actively healing with minor- or bonus-actino heals to keep them from dropping and thus losing actions) speeds up a fight is the TPK.</p><p></p><p> About like it was in 3e. Healing in combat wasn't a good idea unless it saved an ally from dropping, that ally's actions were worth more than yours, and you used one of your higher level spells to grant a /lot/ of healing that'd actually put you ahead of monters' damage output. The numbers are all smaller, but it's basically the same dynamic. Bonus-action healing tweaks that a little, but it's such a small amount of healing, I'm not sure it'll prove worth the slots.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 6337354, member: 996"] True. /Less/ exponential. ;) Oddly, where 3e got this bit right with saves (sorta, saves scales with spell level, making low-level spells that granted saves less useful in combat at higher levels, they were just optimizable to too great a degree) and wrong with damage (scaled with CL), 5e got it right with damage (scales with slot) and wrong with saves (scales with proficiency, and the caster /always/ gets proficiency, while the target gets it only 1/3rd of the time). 5e combats are quicker because the the encounter guidelines and monsters are tuned that way - you fight fewer, weaker monsters in a standard 5e battle than in 4e, and everyone, monsters and PCs has vastly fewer hps. (At least, that's how it was in the playtest, if the monsters or encounters get beefed up enough, fights will be longer.) So, while you might or might not need to heal in a given combat, that's a side effect of the combat being over so fast because you rolled over the monsters, not a cause for the fight being over so quick. The only case in which not healing dropped allies (or pro-actively healing with minor- or bonus-actino heals to keep them from dropping and thus losing actions) speeds up a fight is the TPK. About like it was in 3e. Healing in combat wasn't a good idea unless it saved an ally from dropping, that ally's actions were worth more than yours, and you used one of your higher level spells to grant a /lot/ of healing that'd actually put you ahead of monters' damage output. The numbers are all smaller, but it's basically the same dynamic. Bonus-action healing tweaks that a little, but it's such a small amount of healing, I'm not sure it'll prove worth the slots. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Healing in 5E
Top