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General Tabletop Discussion
*Pathfinder & Starfinder
Healing in Combat
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<blockquote data-quote="Chris_Nightwing" data-source="post: 5961314" data-attributes="member: 882"><p>Clerical healing is pretty sacred (ha!) - but it's changed in some way every edition. I think clerics can be 'better' healers than other characters without holding dominion over it as they always have done. In combat they could bind wounds and trigger second-wind with magic instead of a heal check. They could have some minor effect to spent HD or second-wind. They could affect overnight healing. Other themes or characters could do these things too, but a healing-related cleric (not all of them please) could do them inherently, with magic. I don't even mind if they have to use a spell slot for some of these examples - +wis to healing during a short rest for a 1st level spell slot? Sounds like a good trade-off if the party is mostly injured.</p></blockquote><p></p>
[QUOTE="Chris_Nightwing, post: 5961314, member: 882"] Clerical healing is pretty sacred (ha!) - but it's changed in some way every edition. I think clerics can be 'better' healers than other characters without holding dominion over it as they always have done. In combat they could bind wounds and trigger second-wind with magic instead of a heal check. They could have some minor effect to spent HD or second-wind. They could affect overnight healing. Other themes or characters could do these things too, but a healing-related cleric (not all of them please) could do them inherently, with magic. I don't even mind if they have to use a spell slot for some of these examples - +wis to healing during a short rest for a 1st level spell slot? Sounds like a good trade-off if the party is mostly injured. [/QUOTE]
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Healing in Combat
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