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General Tabletop Discussion
*Pathfinder & Starfinder
Healing in PF2
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<blockquote data-quote="CapnZapp" data-source="post: 7997948" data-attributes="member: 12731"><p>Maybe simply reskin "Dying" to become "Reeling".</p><p></p><p>I mean, if what you want is that "once you fall, you're dead" and/or avoid the imagery of a fighter cycling through the states of falling unconscious/back up in the fight several times during a single minute... then you could postpone the falling bit and keep everything else the same.</p><p></p><p>That is, at 0 hp you still gain the condition, now renamed "Reeling 1" or whatever. You remain standing and able to act, but maybe with the Reeling level as a penalty to everything to simulate how you're, well, reeling. Once you get to "Reeling 4" you fall dead, just like what happens at 0 hp in Basic D&D.</p><p></p><p>On the surface of it, this is a large benefit (I don't have to spend actions on grabbing my gear and my spells don't fizzle, etc) - but I'm not so sure.</p><p></p><p>Lying still face down is after all a good way to avoid taking further damage until your Cleric manages to pump you full of new hit points - if you keep standing up, monsters would have no reason not to keep attacking a Reeling hero, which would very very quickly indeed make him go from Reeling to Keeling (sorry). I'm thinking many players would voluntarily let the hit that made them Reeling actually strike them to the floor and strike their weapon out of their hand, simply to gain a moment's respite (and to avoid very quickly racking up Reeling levels).</p><p></p><p>You wouldn't go unconscious, meaning you would avoid the unrealism of two seconds after lying bleeding on the floor now charging the enemy at full capacity, if that's why you added your house rule in the first place, I mean.</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 7997948, member: 12731"] Maybe simply reskin "Dying" to become "Reeling". I mean, if what you want is that "once you fall, you're dead" and/or avoid the imagery of a fighter cycling through the states of falling unconscious/back up in the fight several times during a single minute... then you could postpone the falling bit and keep everything else the same. That is, at 0 hp you still gain the condition, now renamed "Reeling 1" or whatever. You remain standing and able to act, but maybe with the Reeling level as a penalty to everything to simulate how you're, well, reeling. Once you get to "Reeling 4" you fall dead, just like what happens at 0 hp in Basic D&D. On the surface of it, this is a large benefit (I don't have to spend actions on grabbing my gear and my spells don't fizzle, etc) - but I'm not so sure. Lying still face down is after all a good way to avoid taking further damage until your Cleric manages to pump you full of new hit points - if you keep standing up, monsters would have no reason not to keep attacking a Reeling hero, which would very very quickly indeed make him go from Reeling to Keeling (sorry). I'm thinking many players would voluntarily let the hit that made them Reeling actually strike them to the floor and strike their weapon out of their hand, simply to gain a moment's respite (and to avoid very quickly racking up Reeling levels). You wouldn't go unconscious, meaning you would avoid the unrealism of two seconds after lying bleeding on the floor now charging the enemy at full capacity, if that's why you added your house rule in the first place, I mean. [/QUOTE]
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