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General Tabletop Discussion
*Pathfinder & Starfinder
Healing in PF2
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<blockquote data-quote="MerricB" data-source="post: 9029899" data-attributes="member: 3586"><p>G'day, folks!</p><p></p><p>I've just come from a couple of months of playing PF2 with a group that really didn't want to be playing that system. That's fine - plenty of other games to play.</p><p></p><p>But some of my experiences have made me wonder what groups who enjoy the game have discovered about the best way to play. And one thing I was particularly interested in was healing.</p><p></p><p>In "old" D&D, healing was limited and attritional combat common - so that you'd go into combats without all your hit points.</p><p>During 3E, things really changed and the designs became "you're foolish if you go into combat without full hit points." And with things like the wands of cure light wounds, it was trivial to heal up afterwards.</p><p></p><p>Our experience of PF2 was "you get hurt a lot" (which sits in the "you are foolish to start combats without full hp" camp), and also that the main way of healing was using the Medicine skill to treat wounds... which would mean the party spent a lot of time after each combat healing up. (Clerical healing magic was good but very limited in quantity). In retrospect, I believe we got the Medicine rules wrong... so we actually healed MORE quickly than was intended.</p><p></p><p>So, what's the experience of people who are actually good at playing the game? How much do you need to heal, and what methods do you use?</p><p></p><p>(For those interested in my incredibly negative experience with the game, you can read them <a href="https://merricb.com/2023/05/18/pathfinder-2-impressions-ruins-of-gauntlight/" target="_blank">here</a>. But I also know that it was less than ideal conditions for us to play the game).</p><p></p><p>Cheers,</p><p>Merric</p></blockquote><p></p>
[QUOTE="MerricB, post: 9029899, member: 3586"] G'day, folks! I've just come from a couple of months of playing PF2 with a group that really didn't want to be playing that system. That's fine - plenty of other games to play. But some of my experiences have made me wonder what groups who enjoy the game have discovered about the best way to play. And one thing I was particularly interested in was healing. In "old" D&D, healing was limited and attritional combat common - so that you'd go into combats without all your hit points. During 3E, things really changed and the designs became "you're foolish if you go into combat without full hit points." And with things like the wands of cure light wounds, it was trivial to heal up afterwards. Our experience of PF2 was "you get hurt a lot" (which sits in the "you are foolish to start combats without full hp" camp), and also that the main way of healing was using the Medicine skill to treat wounds... which would mean the party spent a lot of time after each combat healing up. (Clerical healing magic was good but very limited in quantity). In retrospect, I believe we got the Medicine rules wrong... so we actually healed MORE quickly than was intended. So, what's the experience of people who are actually good at playing the game? How much do you need to heal, and what methods do you use? (For those interested in my incredibly negative experience with the game, you can read them [URL='https://merricb.com/2023/05/18/pathfinder-2-impressions-ruins-of-gauntlight/']here[/URL]. But I also know that it was less than ideal conditions for us to play the game). Cheers, Merric [/QUOTE]
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