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General Tabletop Discussion
*Pathfinder & Starfinder
Healing issues, and multiclassing in 2e?
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<blockquote data-quote="Staffan" data-source="post: 9038822" data-attributes="member: 907"><p>Low-level healing is <strong>rough</strong> in PF2. It's not as rough as in 3e, but nowhere near as generous as in 4e or even 5e. I think part of the issue is that compared to 3e/PF1, low-level characters have a lot more hit points, but low-level healing seems scaled to 3e values (healing potions restoring 1d8 and elixirs of life 1d6, for example). The <em>heal</em> spell when used with 2 actions, as well as the <em>soothe</em> spell, recovers a big chunk, but nothing else comes close to them.</p><p></p><p>Once you get to level 4-5 someone in the party can get Expert in Medicine as well as Continual Recovery and maybe Ward Medic as well to recover quickly between encounters, but until you get there it's rough. Paizo's adventure design, at least in early PF2 (they might have gotten better) doesn't really help, as they often assume 1st level characters will be able to face several encounters in a row without a full rest.</p><p></p><p>As for increasing your healing available, the best short-term option is probably the <a href="https://2e.aonprd.com/Archetypes.aspx?ID=51" target="_blank">Blessed One</a> archetype from the Advanced Player's Guide. It basically lets you <em>lay on hands</em> as a paladin which gives you another heal per 10-minute period. The Inventor might also want to look into <a href="https://2e.aonprd.com/Feats.aspx?ID=3054" target="_blank">Searing Restoration</a> as a 2nd level feat.</p><p></p><p>Another option on the GM side is to use the <a href="https://2e.aonprd.com/Rules.aspx?ID=1378" target="_blank">Stamina</a> rules from the Gamemaster's Guide. It splits hit points into two pools: hit points and stamina (somewhat skewed toward hp at first but later more skewed toward stamina (ancestry hp are all hp, Con bonus goes to stamina). Stamina is lost before hp, and can be fully recovered with 10 minutes rest and the expenditure of a Resolve point, of which you have a number equal to your primary stat bonus (so usually 4).</p></blockquote><p></p>
[QUOTE="Staffan, post: 9038822, member: 907"] Low-level healing is [B]rough[/B] in PF2. It's not as rough as in 3e, but nowhere near as generous as in 4e or even 5e. I think part of the issue is that compared to 3e/PF1, low-level characters have a lot more hit points, but low-level healing seems scaled to 3e values (healing potions restoring 1d8 and elixirs of life 1d6, for example). The [I]heal[/I] spell when used with 2 actions, as well as the [I]soothe[/I] spell, recovers a big chunk, but nothing else comes close to them. Once you get to level 4-5 someone in the party can get Expert in Medicine as well as Continual Recovery and maybe Ward Medic as well to recover quickly between encounters, but until you get there it's rough. Paizo's adventure design, at least in early PF2 (they might have gotten better) doesn't really help, as they often assume 1st level characters will be able to face several encounters in a row without a full rest. As for increasing your healing available, the best short-term option is probably the [URL='https://2e.aonprd.com/Archetypes.aspx?ID=51']Blessed One[/URL] archetype from the Advanced Player's Guide. It basically lets you [I]lay on hands[/I] as a paladin which gives you another heal per 10-minute period. The Inventor might also want to look into [URL='https://2e.aonprd.com/Feats.aspx?ID=3054']Searing Restoration[/URL] as a 2nd level feat. Another option on the GM side is to use the [URL='https://2e.aonprd.com/Rules.aspx?ID=1378']Stamina[/URL] rules from the Gamemaster's Guide. It splits hit points into two pools: hit points and stamina (somewhat skewed toward hp at first but later more skewed toward stamina (ancestry hp are all hp, Con bonus goes to stamina). Stamina is lost before hp, and can be fully recovered with 10 minutes rest and the expenditure of a Resolve point, of which you have a number equal to your primary stat bonus (so usually 4). [/QUOTE]
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