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General Tabletop Discussion
*Pathfinder & Starfinder
Healing Potions seem odd
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<blockquote data-quote="KarinsDad" data-source="post: 4396678" data-attributes="member: 2011"><p><strong>Must</strong> be a limit? Why?</p><p></p><p>In LotR, the heroes fought for an entire day at the fortress.</p><p></p><p></p><p></p><p>I just find it boring to do (in our group, 4-7 encounters per day so far) and by 9 AM, the PCs are sitting around like a bunch of mopes.</p><p></p><p>I find it exciting to explore, do combat, find stuff, etc.</p><p></p><p>Sitting and waiting for Healing Surges to recover, even if the 23 hours can go by in a moment of real time, just jars me out of character. It's like watching a movie and suddenly mid-excitement, realizing that you are in a theater because the movie had a jarring moment. It takes me straight out of the immersion of the activity.</p><p></p><p></p><p>I did send an Email to our DM asking if we could double, triple, or even quadruple healing surges.</p><p></p><p>I have no problem with PCs running out of dailies and stopping because the players control that.</p><p></p><p>I have a problem with healing surges because that is mostly out of the control of the players.</p><p></p><p></p><p>Plus, since Healing Surges is a regain of will (or fatigue or luck or whatever) and not real damage, having 6 or having 50 is irrelevant.</p><p></p><p>These are heroes, not green grocers. Let them be heroes. Let them push the limits.</p><p></p><p>This "sorry, but you have no more luck for today" is pretty lame. IMO.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 4396678, member: 2011"] [b]Must[/b] be a limit? Why? In LotR, the heroes fought for an entire day at the fortress. I just find it boring to do (in our group, 4-7 encounters per day so far) and by 9 AM, the PCs are sitting around like a bunch of mopes. I find it exciting to explore, do combat, find stuff, etc. Sitting and waiting for Healing Surges to recover, even if the 23 hours can go by in a moment of real time, just jars me out of character. It's like watching a movie and suddenly mid-excitement, realizing that you are in a theater because the movie had a jarring moment. It takes me straight out of the immersion of the activity. I did send an Email to our DM asking if we could double, triple, or even quadruple healing surges. I have no problem with PCs running out of dailies and stopping because the players control that. I have a problem with healing surges because that is mostly out of the control of the players. Plus, since Healing Surges is a regain of will (or fatigue or luck or whatever) and not real damage, having 6 or having 50 is irrelevant. These are heroes, not green grocers. Let them be heroes. Let them push the limits. This "sorry, but you have no more luck for today" is pretty lame. IMO. [/QUOTE]
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Healing Potions seem odd
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