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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Healing Potions seem woeful
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<blockquote data-quote="silentounce" data-source="post: 4275813" data-attributes="member: 67099"><p>That doesn't say much. Throwing a bunch of PCs at an encounter five levels above their own will surely result in deaths when playing any edition of D&D rules. Does the fact that two five-headed hydras or a chain devil can kick the crap out of a first level 3.5e party say anything worthwhile about the lethality/danger of that system? We should be talking about facing equal level encounters, what PCs should normally be facing day to day.</p><p></p><p>You know what I think about that encounter? I think they threw that in there on purpose early on knowing that it would likely be very tough and cause character deaths so that people would end up thinking just what you've said. Oooooo... 4e is still dangerous and lethal. That encounter is severely unbalanced, that's all. This has been commented on by so many who've played through KotS. That doesn't really prove anything about the lethality of the system or the risk to the characters.</p></blockquote><p></p>
[QUOTE="silentounce, post: 4275813, member: 67099"] That doesn't say much. Throwing a bunch of PCs at an encounter five levels above their own will surely result in deaths when playing any edition of D&D rules. Does the fact that two five-headed hydras or a chain devil can kick the crap out of a first level 3.5e party say anything worthwhile about the lethality/danger of that system? We should be talking about facing equal level encounters, what PCs should normally be facing day to day. You know what I think about that encounter? I think they threw that in there on purpose early on knowing that it would likely be very tough and cause character deaths so that people would end up thinking just what you've said. Oooooo... 4e is still dangerous and lethal. That encounter is severely unbalanced, that's all. This has been commented on by so many who've played through KotS. That doesn't really prove anything about the lethality of the system or the risk to the characters. [/QUOTE]
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Healing Potions seem woeful
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