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General Tabletop Discussion
*Dungeons & Dragons
Healing, range and action economy
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<blockquote data-quote="KarinsDad" data-source="post: 6642602" data-attributes="member: 2011"><p>Well, your percentages are off a bit, and it depends on what you mean for "bang for the buck". If you mean a high percentage of Cure Wounds healing without the limitations, then yes, it can be viewed that way.</p><p></p><p>But to gain "maximum healing", the caster has to be casting the spell in his highest level slot.</p><p></p><p>I view Healing Word and Cure Wounds as per the following. Say that you have a healer PC that can cast these spells and look at the highest level slot that the healer PC can cast that spell in (primary caster) on a PC with a Con of 14 (and no special feats to boost hit points). Say also that this healer does not take feats, but boosts primary stat at levels 4 and 8. The percentage of hit points healed for other PCs (class dependent) is fairly close to what it was at first level.</p><p></p><p>[code]</p><p>Lvl HW CW HW Percent CW Percent HW/CW Ratio</p><p> 1: 5.5 7.5 39% to 69% 54% to 94% 72% to 73%</p><p> 3: 8.0 12.0 35% to 57% 52% to 86% 67% to 66%</p><p> 5: 11.5 17.5 36% to 58% 55% to 88% 65% to 66%</p><p> 7: 14.0 22.0 34% to 54% 54% to 85% 63% to 64%</p><p> 9: 17.5 27.5 35% to 55% 55% to 86% 64% to 64%</p><p>11: 20.0 32.0 34% to 53% 54% to 84% 63% to 63%</p><p>13: 22.5 36.5 33% to 51% 54% to 83% 61% to 61%</p><p>15: 25.0 41.0 32% to 50% 53% to 82% 60% to 61%</p><p>17: 27.5 45.5 32% to 49% 53% to 81% 60% to 60%</p><p>[/code]</p><p></p><p>Healing Words heals a higher percentage of Cure Wounds healing at lower levels, but Cure Wounds starts getting slightly better bang for the buck (compared to Healing Word) later on. It might just make sense to use Cure Wounds at the end of a battle at high level, just to get those extra 40% more hit points (and even at low level for 27% more).</p><p></p><p></p><p>But, the first problem that comes in is that PCs are unwilling to cast healing spells in their highest level slots at higher levels as much as they were at first level (where it tends to be somewhat limited as well). So this means that the efficiency of Healing Word and Cure Wounds healing spells (with the exception of Mass healing spells and the Heal spell and such greater spell effects) get even worse as PCs level up. It gets more worse with feats and PCs that take Con stat boosts.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 6642602, member: 2011"] Well, your percentages are off a bit, and it depends on what you mean for "bang for the buck". If you mean a high percentage of Cure Wounds healing without the limitations, then yes, it can be viewed that way. But to gain "maximum healing", the caster has to be casting the spell in his highest level slot. I view Healing Word and Cure Wounds as per the following. Say that you have a healer PC that can cast these spells and look at the highest level slot that the healer PC can cast that spell in (primary caster) on a PC with a Con of 14 (and no special feats to boost hit points). Say also that this healer does not take feats, but boosts primary stat at levels 4 and 8. The percentage of hit points healed for other PCs (class dependent) is fairly close to what it was at first level. [code] Lvl HW CW HW Percent CW Percent HW/CW Ratio 1: 5.5 7.5 39% to 69% 54% to 94% 72% to 73% 3: 8.0 12.0 35% to 57% 52% to 86% 67% to 66% 5: 11.5 17.5 36% to 58% 55% to 88% 65% to 66% 7: 14.0 22.0 34% to 54% 54% to 85% 63% to 64% 9: 17.5 27.5 35% to 55% 55% to 86% 64% to 64% 11: 20.0 32.0 34% to 53% 54% to 84% 63% to 63% 13: 22.5 36.5 33% to 51% 54% to 83% 61% to 61% 15: 25.0 41.0 32% to 50% 53% to 82% 60% to 61% 17: 27.5 45.5 32% to 49% 53% to 81% 60% to 60% [/code] Healing Words heals a higher percentage of Cure Wounds healing at lower levels, but Cure Wounds starts getting slightly better bang for the buck (compared to Healing Word) later on. It might just make sense to use Cure Wounds at the end of a battle at high level, just to get those extra 40% more hit points (and even at low level for 27% more). But, the first problem that comes in is that PCs are unwilling to cast healing spells in their highest level slots at higher levels as much as they were at first level (where it tends to be somewhat limited as well). So this means that the efficiency of Healing Word and Cure Wounds healing spells (with the exception of Mass healing spells and the Heal spell and such greater spell effects) get even worse as PCs level up. It gets more worse with feats and PCs that take Con stat boosts. [/QUOTE]
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