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Healing spirit has been updated?
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<blockquote data-quote="Li Shenron" data-source="post: 7954717" data-attributes="member: 1465"><p>Indeed. The image of each PCs jumping into the HS area and out of it on every turn to exploit the spell is really ridiculous, it makes the game look very, very dorky. And that is actually still the case. </p><p></p><p>If they had removed "moves into the space for the space time in a turn" and left either "starts its turn" or otherwise used "ends its turn", it would have removed the multiplier by number of PCs, and it would have been very much balanced even with the original amount of HP healed.</p><p></p><p>But let's assume the designers like and fully intended this spell to make everyone look dorky, the new MAX HP limit is probably better. If the new limit was equivalent to using it once per round i.e. total of 10d6-80d6 (between 2nd and 9th level) then HS would still heal a smaller total HP than Prayer of Healing until level 8th (and then at 9th level everything is anyway inferior compared to Mass Heal).</p><p></p><p>However, I don't get why the primary comparison is between Healing Spirit and Prayer of Healing... The latter is abviously meant as an out-of-combat spell. Healing Spirit should probably lose the comparison with PoH, but instead it should heal MORE than other healing spells which are instantanous, considering that HS spreads its healing over consecutive rounds and requires concentration (so part of its effects can be lost).</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 7954717, member: 1465"] Indeed. The image of each PCs jumping into the HS area and out of it on every turn to exploit the spell is really ridiculous, it makes the game look very, very dorky. And that is actually still the case. If they had removed "moves into the space for the space time in a turn" and left either "starts its turn" or otherwise used "ends its turn", it would have removed the multiplier by number of PCs, and it would have been very much balanced even with the original amount of HP healed. But let's assume the designers like and fully intended this spell to make everyone look dorky, the new MAX HP limit is probably better. If the new limit was equivalent to using it once per round i.e. total of 10d6-80d6 (between 2nd and 9th level) then HS would still heal a smaller total HP than Prayer of Healing until level 8th (and then at 9th level everything is anyway inferior compared to Mass Heal). However, I don't get why the primary comparison is between Healing Spirit and Prayer of Healing... The latter is abviously meant as an out-of-combat spell. Healing Spirit should probably lose the comparison with PoH, but instead it should heal MORE than other healing spells which are instantanous, considering that HS spreads its healing over consecutive rounds and requires concentration (so part of its effects can be lost). [/QUOTE]
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