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General Tabletop Discussion
*Pathfinder & Starfinder
Healing Surge Damage
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<blockquote data-quote="Matt James" data-source="post: 5671738" data-attributes="member: 82885"><p>I use extended rests sparingly. As an analog, I sometimes get slammed with projects. Once one is finished, another has already overlapped or is just beginning. I usually don't have time to sit back and kick my feet up. This happens over the course of months. I would say that I have not effectively had an extended rest. My view on them is that they represent vacations <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>That being said, it doesn't mean what I do with them is how every group should handle them. Extended Rests should be at the discresion of the DM. It's brutal when the LFR mentality creeps in and PCs start demanding them. If I could go back and change anything in the system, it would be the hard-set rules that facilitated the nothing-is-right-unless-it-is-100%-RAW mentality. It handcuffs the DM. The rules are not infallible.</p><p></p><p>The Deathlock Wight is already causing damage with its attacks. Its Surge siphoning effect represents sapping the stamina out of the character. I would had it deal an addition 1d4 damage. Why? Because the d4 doesn't get enough love in monsters <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Matt James, post: 5671738, member: 82885"] I use extended rests sparingly. As an analog, I sometimes get slammed with projects. Once one is finished, another has already overlapped or is just beginning. I usually don't have time to sit back and kick my feet up. This happens over the course of months. I would say that I have not effectively had an extended rest. My view on them is that they represent vacations ;) That being said, it doesn't mean what I do with them is how every group should handle them. Extended Rests should be at the discresion of the DM. It's brutal when the LFR mentality creeps in and PCs start demanding them. If I could go back and change anything in the system, it would be the hard-set rules that facilitated the nothing-is-right-unless-it-is-100%-RAW mentality. It handcuffs the DM. The rules are not infallible. The Deathlock Wight is already causing damage with its attacks. Its Surge siphoning effect represents sapping the stamina out of the character. I would had it deal an addition 1d4 damage. Why? Because the d4 doesn't get enough love in monsters :) [/QUOTE]
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Healing Surge Damage
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