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Healing Surges, Hit Dice, Martial Healing, and Overnight recovery: Which ones do you like?
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<blockquote data-quote="Jester David" data-source="post: 6292259" data-attributes="member: 37579"><p>I ran 4e for a year and it worked okay once I adapted my style of play and changed the style of stories I told. </p><p>I don't views sessions like action movies and thus don't see encounters as scenes. I tend to think like a TV show and write and plan for several episodes, with season finales. I mostly enjoy investigative adventures with a small incidental encounter at the start or middle (not both) and a fight at the end. Which just doesn't work as well in 4e as the PCs can devastate anything I throw at them unless it' same L + 3 solo plus minions, which ends up being a grind fest. When an entire party is hitting a monster with two dailies, it does not last long.</p><p></p><p>But this is way off topic.</p></blockquote><p></p>
[QUOTE="Jester David, post: 6292259, member: 37579"] I ran 4e for a year and it worked okay once I adapted my style of play and changed the style of stories I told. I don't views sessions like action movies and thus don't see encounters as scenes. I tend to think like a TV show and write and plan for several episodes, with season finales. I mostly enjoy investigative adventures with a small incidental encounter at the start or middle (not both) and a fight at the end. Which just doesn't work as well in 4e as the PCs can devastate anything I throw at them unless it' same L + 3 solo plus minions, which ends up being a grind fest. When an entire party is hitting a monster with two dailies, it does not last long. But this is way off topic. [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
Healing Surges, Hit Dice, Martial Healing, and Overnight recovery: Which ones do you like?
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