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<blockquote data-quote="BSF" data-source="post: 1793503" data-attributes="member: 13098"><p>There are a couple of suggestions I have, having run a campaign with a werebear PC in it.</p><p></p><p>First of all, the lycanthropic templates are pretty significant boosts to power. Your DM needs to determine if the curse is really a curse, or just another component in the toolbox for character power & DM Story hooks. If your DM wants to take a toolbox approach, then I would encourage you to look at the template classes on WotC's site for werebears. They had a <a href="http://www.wizards.com/default.asp?x=dnd/sp/20031114a" target="_blank">Savage Progressions feature last year detailing it.</a></p><p></p><p>Playing a werebear can be a lot of fun. But you do have to embrace it as a player. You have to understand your PC's feelings toward being a lycanthrope and you have to resolve that feeling of a loss of control. You will also need to resolve the conflicting feelings the PC might have if there is an opportunity to relieve this curse and the PC doesn't take it. (Though I see one possible hook using the revenge motif if you choose that route.)</p><p></p><p>The effective party level does become a concern because you are impacting the way the CR and exp system works. If your DM isn't using variable exp, then you are affecting it for the entire party. So, while all this is metagame considerations, they are relevant if they impact the enjoyment of the other players. Your DM can use variable exp to rectify the disparity in effective Levels for PCs, and that would mitigate your concerns. </p><p></p><p>For the PC, I wouldn't worry about the exp. I would worry about the RP. What would the character do in this situation? Figure that out and you have your answer.</p><p></p><p>Incidentally, it looks like your DM is possibly misapplying the stat increases. Con adjustments should only come when you are in bear form. When you try to reverse engineer how the bonuses are applied, you also need to consider the animal adjustments. The linked Savage Progressions column helps break this out and is useful for figuring out how non-book lycanthropes are built, so it is a good read regardless. There was also an article in Dragon that had a different class breakdown for some lycanthropes. </p><p></p><p>Best of luck!</p></blockquote><p></p>
[QUOTE="BSF, post: 1793503, member: 13098"] There are a couple of suggestions I have, having run a campaign with a werebear PC in it. First of all, the lycanthropic templates are pretty significant boosts to power. Your DM needs to determine if the curse is really a curse, or just another component in the toolbox for character power & DM Story hooks. If your DM wants to take a toolbox approach, then I would encourage you to look at the template classes on WotC's site for werebears. They had a [url=http://www.wizards.com/default.asp?x=dnd/sp/20031114a]Savage Progressions feature last year detailing it.[/url] Playing a werebear can be a lot of fun. But you do have to embrace it as a player. You have to understand your PC's feelings toward being a lycanthrope and you have to resolve that feeling of a loss of control. You will also need to resolve the conflicting feelings the PC might have if there is an opportunity to relieve this curse and the PC doesn't take it. (Though I see one possible hook using the revenge motif if you choose that route.) The effective party level does become a concern because you are impacting the way the CR and exp system works. If your DM isn't using variable exp, then you are affecting it for the entire party. So, while all this is metagame considerations, they are relevant if they impact the enjoyment of the other players. Your DM can use variable exp to rectify the disparity in effective Levels for PCs, and that would mitigate your concerns. For the PC, I wouldn't worry about the exp. I would worry about the RP. What would the character do in this situation? Figure that out and you have your answer. Incidentally, it looks like your DM is possibly misapplying the stat increases. Con adjustments should only come when you are in bear form. When you try to reverse engineer how the bonuses are applied, you also need to consider the animal adjustments. The linked Savage Progressions column helps break this out and is useful for figuring out how non-book lycanthropes are built, so it is a good read regardless. There was also an article in Dragon that had a different class breakdown for some lycanthropes. Best of luck! [/QUOTE]
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