Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Health Should Be Replaced With Fatigue?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Randalthor" data-source="post: 6103385" data-attributes="member: 6706950"><p>You should check out Rolemaster, it is like this. You have Hits (like Hit Points, only not copyright infringy), but most likely you will not die from the loss of hits, but by a <em>critical</em>: the specific injury caused by the successful attack, like puncture to a lung with bleeding and death from suffocation in X-rounds, oh, and you are at X-negatives to all actions.</p><p></p><p>* (And my own emphasis.)</p><ol> <li data-xf-list-type="ol"></li> </ol><p></p><p>*My own belief of why the Hit Point mechanic is still more popular. All of that plus the "success" desire of most gamers (and I fall prey to this, as well, at times): Feeling the need to "succeed" - and "hitting" is a success, even if it really isn't because it most-likely didn't do anything <em>real, because </em>it <em>feels </em>like a success. </p><p></p><p>My little gaming Public Service Announcement:</p><p></p><p>Fade In: Just about any gaming table, anywhere.</p><p></p><p>Two gamers (use your own imagination here, please) sit at a dining room table, which is covered in a large map dotted with figurines, character sheets, dice, and soda cans - both full and empties.</p><p></p><p>Ragnar: "Ooh! I did 8-points of "damage", how many more before the guy drops?"</p><p>GM: Uuuh.. (not that your character would know this, but....).. 24.</p><p>Ragnar: Hhmm. That seems weird. I have to "hit" this little, elf-dude around 4 times with my two-handed axe to drop him. And he doesn't feel a thing until then, huh?</p><p>GM: Nope, he is just fine until he is unconscious on the way to death.</p><p></p><p>Voice Over (Morgan Freeman - of course): Words mean stuff.</p><p></p><p>Ding, ding...ding...diinnnggg. The more you know.</p></blockquote><p></p>
[QUOTE="Randalthor, post: 6103385, member: 6706950"] You should check out Rolemaster, it is like this. You have Hits (like Hit Points, only not copyright infringy), but most likely you will not die from the loss of hits, but by a [I]critical[/I]: the specific injury caused by the successful attack, like puncture to a lung with bleeding and death from suffocation in X-rounds, oh, and you are at X-negatives to all actions. * (And my own emphasis.) [LIST=1] [/LIST] *My own belief of why the Hit Point mechanic is still more popular. All of that plus the "success" desire of most gamers (and I fall prey to this, as well, at times): Feeling the need to "succeed" - and "hitting" is a success, even if it really isn't because it most-likely didn't do anything [I]real, because [/I]it [I]feels [/I]like a success. My little gaming Public Service Announcement: Fade In: Just about any gaming table, anywhere. Two gamers (use your own imagination here, please) sit at a dining room table, which is covered in a large map dotted with figurines, character sheets, dice, and soda cans - both full and empties. Ragnar: "Ooh! I did 8-points of "damage", how many more before the guy drops?" GM: Uuuh.. (not that your character would know this, but....).. 24. Ragnar: Hhmm. That seems weird. I have to "hit" this little, elf-dude around 4 times with my two-handed axe to drop him. And he doesn't feel a thing until then, huh? GM: Nope, he is just fine until he is unconscious on the way to death. Voice Over (Morgan Freeman - of course): Words mean stuff. Ding, ding...ding...diinnnggg. The more you know. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Health Should Be Replaced With Fatigue?
Top