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<blockquote data-quote="Creamsteak" data-source="post: 1854804" data-attributes="member: 552"><p>At 4th level, the ranger can choose to either gain the Lesser Scent ability, or get an animal companion as per the normal progression.</p><p> </p><p> Lesser Scent (Ex): This special quality allows a creature to detect approaching enemies, sniff out hidden foes, and track by sense of smell. Creatures with the scent ability can identify familiar odors just as humans do familiar sights.</p><p> </p><p> Unlike normal Scent, however, lesser scent does not allow the creature to automatically detect scents; it must focus on the attempt, and its range is slightly smaller.</p><p> </p><p> The creature can detect opponents within 20 feet by sense of smell by making a successful Search check against DC as per Table S-1. If the opponent is upwind, the range increases to 40 feet; if downwind, it drops to 10 feet. Strong scents, such as smoke or rotting garbage, can be detected at twice the ranges noted above. Overpowering scents, such as skunk musk or troglodyte stench, can be detected at triple normal range.</p><p> </p><p> [code]Table S-1: Lesser Scent</p><p> Search DC Smell</p><p> -10 Troglodyte stench, skunk musk</p><p> 0 Smoke, rotting garbage</p><p> 5 Aromatic scents (burning bread, strong incense)</p><p> 10 Normal scents</p><p> 15 Subtle or vague scents</p><p> 20 Barely noticeable scent</p><p> </p><p> Search DC Modifier Condition</p><p> +5 Running water between creature with scent and source of scent</p><p> +1 Per 10 feet of distance</p><p> +5 Smeller distracted[/code]</p><p> </p><p> When a creature detects a scent, the exact location of the source is not revealed—only its presence somewhere within range. The creature can take a move action to note the direction of the scent.</p><p> </p><p> Whenever the creature comes within 5 feet of the source, the creature pinpoints the source’s location.</p><p> </p><p> A creature with the Track feat and the scent ability can follow tracks by smell, making a Wisdom (or Survival) check to find or follow a track. The typical DC for a fresh trail is 10 (no matter what kind of surface holds the scent). This DC increases or decreases depending on how strong the quarry’s odor is, the number of creatures, and the age of the trail. For each hour that the trail is cold, the DC increases by 2. The ability otherwise follows the rules for the Track feat. Creatures tracking by scent ignore the effects of surface conditions and poor visibility.</p><p></p><p>-Created by Gnomeworks</p></blockquote><p></p>
[QUOTE="Creamsteak, post: 1854804, member: 552"] At 4th level, the ranger can choose to either gain the Lesser Scent ability, or get an animal companion as per the normal progression. Lesser Scent (Ex): This special quality allows a creature to detect approaching enemies, sniff out hidden foes, and track by sense of smell. Creatures with the scent ability can identify familiar odors just as humans do familiar sights. Unlike normal Scent, however, lesser scent does not allow the creature to automatically detect scents; it must focus on the attempt, and its range is slightly smaller. The creature can detect opponents within 20 feet by sense of smell by making a successful Search check against DC as per Table S-1. If the opponent is upwind, the range increases to 40 feet; if downwind, it drops to 10 feet. Strong scents, such as smoke or rotting garbage, can be detected at twice the ranges noted above. Overpowering scents, such as skunk musk or troglodyte stench, can be detected at triple normal range. [code]Table S-1: Lesser Scent Search DC Smell -10 Troglodyte stench, skunk musk 0 Smoke, rotting garbage 5 Aromatic scents (burning bread, strong incense) 10 Normal scents 15 Subtle or vague scents 20 Barely noticeable scent Search DC Modifier Condition +5 Running water between creature with scent and source of scent +1 Per 10 feet of distance +5 Smeller distracted[/code] When a creature detects a scent, the exact location of the source is not revealed—only its presence somewhere within range. The creature can take a move action to note the direction of the scent. Whenever the creature comes within 5 feet of the source, the creature pinpoints the source’s location. A creature with the Track feat and the scent ability can follow tracks by smell, making a Wisdom (or Survival) check to find or follow a track. The typical DC for a fresh trail is 10 (no matter what kind of surface holds the scent). This DC increases or decreases depending on how strong the quarry’s odor is, the number of creatures, and the age of the trail. For each hour that the trail is cold, the DC increases by 2. The ability otherwise follows the rules for the Track feat. Creatures tracking by scent ignore the effects of surface conditions and poor visibility. -Created by Gnomeworks [/QUOTE]
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