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Living Worlds
Living Eberron
Heart of Artifice: Part I--Engineered Enigma
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<blockquote data-quote="Rystil Arden" data-source="post: 3638549" data-attributes="member: 29014"><p>(OOC: Let me know--it is Kharas's turn after all. His main options are--</p><p></p><p>A) Do as you wanted and withdraw completely, taking one AoO and distancing himself thirty feet from the nearest enemy</p><p></p><p>B) Five-foot adjust and Total Defense. No AoOs taken. The best turtling option.</p><p></p><p>C) Hybrid of A and B--Total Defense and then a single move retreat. This puts ten feet between himself and the nearest enemy, but it provokes three AoOs (albeit with the higher AC from Total Defense).</p><p></p><p>D) Just attack one of them and adjust</p><p></p><p>E) Something else (Infusion, Grapple, Disarm, Ritual Suicide, Something Else Crazy, Etc)</p><p></p><p>)</p></blockquote><p></p>
[QUOTE="Rystil Arden, post: 3638549, member: 29014"] (OOC: Let me know--it is Kharas's turn after all. His main options are-- A) Do as you wanted and withdraw completely, taking one AoO and distancing himself thirty feet from the nearest enemy B) Five-foot adjust and Total Defense. No AoOs taken. The best turtling option. C) Hybrid of A and B--Total Defense and then a single move retreat. This puts ten feet between himself and the nearest enemy, but it provokes three AoOs (albeit with the higher AC from Total Defense). D) Just attack one of them and adjust E) Something else (Infusion, Grapple, Disarm, Ritual Suicide, Something Else Crazy, Etc) ) [/QUOTE]
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Heart of Artifice: Part I--Engineered Enigma
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