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[Heart of Nightfang Spire] Running the meat grinder...
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<blockquote data-quote="Kweezil" data-source="post: 968596" data-attributes="member: 681"><p>I recently ran HoNS for a slightl higher-level party (avg.13-14), and it was still a killer, with only slight modifications to a couple of the NPCs. The worst offenders, and neither of these were modified for the higher level party, were Oggunon, who absorbed one PC and almost wiped out two others by dominating the evocation-heavy mage into attacking the party, and Redbone, who used the gazeway to great effect to assasinate one PC (the mage mentioned previously) and almost two others (made their saves by 1!). The combination of her abilities and equipment are really, really nasty (poison + death attack + sneak attack + energy drain <em>*shudder*</em>).</p><p></p><p>General note: beware the girrallons. They are insanely nasty, sepecially if they rend. The standard encounters with them were almost killing one or two guys each time (and these were fighters. Mages, rogues etc would have been meat to 'em)</p><p></p><p>My own score for HoNS: 5 (1 absorbed by oggunon, 1 death attacked, 2 killed by the riddle trap, 1 drained by Gulthias) plus 1 sent completely insane.</p><p></p><p>For advice: <ul> <li data-xf-list-type="ul">prepare for everything, even if it's only a back-up contingency plan, have <strong>something</strong> ready, just in case. </li> <li data-xf-list-type="ul">Magic items that raise/res are hard to get at that level, so cultivate an association with one or more decent-level clerics or even with one of the major churches (people are people. Being know as rich and faithful leads to easier raises). </li> <li data-xf-list-type="ul">Scout ahead with with all the detection spells you can cram onto the scout. </li> <li data-xf-list-type="ul">Use divinations! This cannot be stated enough. <em>Commune</em>, <em>divination</em> and even <em>augury</em> are amazing at knowing what you'll be facing so you ca prepare appropriately.</li> <li data-xf-list-type="ul">(much as I detest it as a DM thanks to rank overuse in my last campaign) Use long-term buffs - <em>bull's strength, greater magic weapon</em> etc. Better yet, get moderate items that duplicate the buffs and useful spells (stat-buffs, flight, haste etc) for some of the party so that the casters have enough spell to buff the rest.</li> </ul></blockquote><p></p>
[QUOTE="Kweezil, post: 968596, member: 681"] I recently ran HoNS for a slightl higher-level party (avg.13-14), and it was still a killer, with only slight modifications to a couple of the NPCs. The worst offenders, and neither of these were modified for the higher level party, were Oggunon, who absorbed one PC and almost wiped out two others by dominating the evocation-heavy mage into attacking the party, and Redbone, who used the gazeway to great effect to assasinate one PC (the mage mentioned previously) and almost two others (made their saves by 1!). The combination of her abilities and equipment are really, really nasty (poison + death attack + sneak attack + energy drain [i]*shudder*[/i]). General note: beware the girrallons. They are insanely nasty, sepecially if they rend. The standard encounters with them were almost killing one or two guys each time (and these were fighters. Mages, rogues etc would have been meat to 'em) My own score for HoNS: 5 (1 absorbed by oggunon, 1 death attacked, 2 killed by the riddle trap, 1 drained by Gulthias) plus 1 sent completely insane. For advice: [list] [*]prepare for everything, even if it's only a back-up contingency plan, have [b]something[/b] ready, just in case. [*]Magic items that raise/res are hard to get at that level, so cultivate an association with one or more decent-level clerics or even with one of the major churches (people are people. Being know as rich and faithful leads to easier raises). [*]Scout ahead with with all the detection spells you can cram onto the scout. [*]Use divinations! This cannot be stated enough. [i]Commune[/i], [i]divination[/i] and even [i]augury[/i] are amazing at knowing what you'll be facing so you ca prepare appropriately. [*](much as I detest it as a DM thanks to rank overuse in my last campaign) Use long-term buffs - [i]bull's strength, greater magic weapon[/i] etc. Better yet, get moderate items that duplicate the buffs and useful spells (stat-buffs, flight, haste etc) for some of the party so that the casters have enough spell to buff the rest. [/list] [/QUOTE]
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