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General Tabletop Discussion
*Dungeons & Dragons
Heat Metal Rules Interp / Minor Nerf
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<blockquote data-quote="Warmaster Horus" data-source="post: 7092633" data-attributes="member: 6785438"><p>Yes, it's D&D. Your PC might die if they're unlucky from time to time. And there are cures for that, too. Honestly, this game is not 'rock-paper-scissors' where every move has an easily-available equal and opposite counter. If you have a PC who dies because they didn't take Dispel Magic at 5th level and were hit with a powerful, persistent Heat Metal then perhaps you take it from then on, or at least a scroll?</p><p></p><p>And there isn't a spell that kills everyone at low level. That's facetious. Heat metal only endangers those in metal armor, who typically have a fair amount of hit points. If someone is roasting due to the spell then yes, you hit the caster with everything you've got. Or maybe the PC jumps in a pool of water in hopes that the DM will reduce the damage while it's in effect. Or the DM allows a wizard to cast Ray of Frost on the armor each turn and allows the damage from Heat Metal to be reduced by the amount done by that spell. Or the PC dies and you try again.</p></blockquote><p></p>
[QUOTE="Warmaster Horus, post: 7092633, member: 6785438"] Yes, it's D&D. Your PC might die if they're unlucky from time to time. And there are cures for that, too. Honestly, this game is not 'rock-paper-scissors' where every move has an easily-available equal and opposite counter. If you have a PC who dies because they didn't take Dispel Magic at 5th level and were hit with a powerful, persistent Heat Metal then perhaps you take it from then on, or at least a scroll? And there isn't a spell that kills everyone at low level. That's facetious. Heat metal only endangers those in metal armor, who typically have a fair amount of hit points. If someone is roasting due to the spell then yes, you hit the caster with everything you've got. Or maybe the PC jumps in a pool of water in hopes that the DM will reduce the damage while it's in effect. Or the DM allows a wizard to cast Ray of Frost on the armor each turn and allows the damage from Heat Metal to be reduced by the amount done by that spell. Or the PC dies and you try again. [/QUOTE]
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Heat Metal Rules Interp / Minor Nerf
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