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Community
General Tabletop Discussion
*Dungeons & Dragons
Heat Metal Rules Interp / Minor Nerf
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<blockquote data-quote="Geeknamese" data-source="post: 7093244" data-attributes="member: 6785999"><p>Sounds like it's time for my Smith's Tools Expertise skilled Artificer Gunsmith to create the innovative quick-release heavy armor system. Wonder if there's Kickstarter in the Realms lol.</p><p></p><p>Anyhow, there's a Con Save against the disadvantage and there's also disrupting concentration. If these are all humanoids the players are facing, they should be smart enough to know to go after the caster first. If the players are going to do cheese like cast from the shadows and then run off and teleport because the rules say they can then have a smart a just as cheesy NPC boss stay back in the shadows to watch how the PCs fight and have him face them off later. He'll see the Heat Metal, prepare himself and then face off. Maybe he'll back my Gunsmith's Kickstarter, or maybe he'll prepare a way to Misty Step out of his armor or some other protections. It would be funny as hell if the PC casted Heat Metal, then ran away from the battle and just sat hidden in his corner concentrating on his Heat Metal, giggling to himself in satisfaction, not realizing that the armor is already off and sitting at the feet of all the melee combatants as they struggle on without him. He'd be concentrating forever <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p></p><p></p><p>Sent from my iPhone using <a href="http://r.tapatalk.com/byo?rid=93205" target="_blank">EN World mobile app</a></p></blockquote><p></p>
[QUOTE="Geeknamese, post: 7093244, member: 6785999"] Sounds like it's time for my Smith's Tools Expertise skilled Artificer Gunsmith to create the innovative quick-release heavy armor system. Wonder if there's Kickstarter in the Realms lol. Anyhow, there's a Con Save against the disadvantage and there's also disrupting concentration. If these are all humanoids the players are facing, they should be smart enough to know to go after the caster first. If the players are going to do cheese like cast from the shadows and then run off and teleport because the rules say they can then have a smart a just as cheesy NPC boss stay back in the shadows to watch how the PCs fight and have him face them off later. He'll see the Heat Metal, prepare himself and then face off. Maybe he'll back my Gunsmith's Kickstarter, or maybe he'll prepare a way to Misty Step out of his armor or some other protections. It would be funny as hell if the PC casted Heat Metal, then ran away from the battle and just sat hidden in his corner concentrating on his Heat Metal, giggling to himself in satisfaction, not realizing that the armor is already off and sitting at the feet of all the melee combatants as they struggle on without him. He'd be concentrating forever :p Sent from my iPhone using [url=http://r.tapatalk.com/byo?rid=93205]EN World mobile app[/url] [/QUOTE]
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Heat Metal Rules Interp / Minor Nerf
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