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General Tabletop Discussion
*Dungeons & Dragons
Heat Metal Rules Interp / Minor Nerf
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<blockquote data-quote="Oofta" data-source="post: 7093356" data-attributes="member: 6801845"><p>I don't want an adversarial relationship. That's the whole point of talking to the group and saying "This isn't working for me, let's talk about what we can we do to fix it." </p><p></p><p>From a story standpoint, at the point in the campaign where the bard was spamming heat metal, they were a speck. An annoyance, not one that would draw major attention yet. The bosses were not fighting <em>just</em> the PCs, although they were one opponent. As far as swapping out armor ... a drop of 6 points of AC is huge.</p><p></p><p>But you've <em>never</em> had a boss fight with one primary opponent? Really? That's what legendary monsters are for. I like a variety of encounters. Some easy, some hard. Some with a ton of opponents, some with a few.</p><p></p><p>Before I changed the rules I felt constrained in my encounter choices. Never have one important guy in armor (or have a mage handy to dispel), certainly never a high level in heavy armor supported by mooks.</p><p></p><p>In any case, we found a compromise that worked for us. If it doesn't matter to you, don't change.</p></blockquote><p></p>
[QUOTE="Oofta, post: 7093356, member: 6801845"] I don't want an adversarial relationship. That's the whole point of talking to the group and saying "This isn't working for me, let's talk about what we can we do to fix it." From a story standpoint, at the point in the campaign where the bard was spamming heat metal, they were a speck. An annoyance, not one that would draw major attention yet. The bosses were not fighting [I]just[/I] the PCs, although they were one opponent. As far as swapping out armor ... a drop of 6 points of AC is huge. But you've [I]never[/I] had a boss fight with one primary opponent? Really? That's what legendary monsters are for. I like a variety of encounters. Some easy, some hard. Some with a ton of opponents, some with a few. Before I changed the rules I felt constrained in my encounter choices. Never have one important guy in armor (or have a mage handy to dispel), certainly never a high level in heavy armor supported by mooks. In any case, we found a compromise that worked for us. If it doesn't matter to you, don't change. [/QUOTE]
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Heat Metal Rules Interp / Minor Nerf
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