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Heavily used skill proficiencies
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<blockquote data-quote="Blue" data-source="post: 8185865" data-attributes="member: 20564"><p>I find when I run I'm about 50% perception, 35% investigation, and 15% insight. It was a definite retraining from earlier editions where "Spot" was the god of noticing things to call for different checks. Whenever there's a more specific skill, including things like Survival to track or notice spore, I do that. But I play with a DM who is like 80% perception, it's really almost like a skill tax. My first character with him was a bard who I gave expertise with it, it came up that much.</p><p></p><p>I don't really want more gradations of Perception because I don't want bloat, but I do wish it wasn't so front and center. Also if you have something like a Loxadon's Keen Smell that grants advantage on smell based perception, insight and investigation checks, those are almost always perception.</p><p></p><p></p><p>I see where this could be a problem. But for me athletics and acrobatics are much more coming up in Challenges (think more freeform 4e skill challenges). For example while climbing through an extended cave complex there was chutes that required climbing, where the default for that is STR (Athletics), and planned if they had a few navigation failures was for them to start making CON (Athletics) checks to stave off levels of exhaustion.</p><p></p><p>Athletics also comes up mechanically in every offensive grapple and a good number of breaking grapples, which inflates the count.</p><p></p><p></p><p>This is a really good idea, I'll borrow this if you don't mind.</p></blockquote><p></p>
[QUOTE="Blue, post: 8185865, member: 20564"] I find when I run I'm about 50% perception, 35% investigation, and 15% insight. It was a definite retraining from earlier editions where "Spot" was the god of noticing things to call for different checks. Whenever there's a more specific skill, including things like Survival to track or notice spore, I do that. But I play with a DM who is like 80% perception, it's really almost like a skill tax. My first character with him was a bard who I gave expertise with it, it came up that much. I don't really want more gradations of Perception because I don't want bloat, but I do wish it wasn't so front and center. Also if you have something like a Loxadon's Keen Smell that grants advantage on smell based perception, insight and investigation checks, those are almost always perception. I see where this could be a problem. But for me athletics and acrobatics are much more coming up in Challenges (think more freeform 4e skill challenges). For example while climbing through an extended cave complex there was chutes that required climbing, where the default for that is STR (Athletics), and planned if they had a few navigation failures was for them to start making CON (Athletics) checks to stave off levels of exhaustion. Athletics also comes up mechanically in every offensive grapple and a good number of breaking grapples, which inflates the count. This is a really good idea, I'll borrow this if you don't mind. [/QUOTE]
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