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General Tabletop Discussion
*Dungeons & Dragons
Heavy Armor Master OR Toughness
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<blockquote data-quote="Warpiglet" data-source="post: 7451907" data-attributes="member: 6689161"><p>that is a funny visual--trying to hit a hard moving rock!</p><p></p><p>We have a cleric in the game I am running with HAM. He is maxing his AC and when hit can really soak it up. He is not a big damage dealer yet so I think I rightfully and diverting some attention on other more threatening characters. But for a round or two there are lots of misses and soaked damage. I then have people start grappling etc. but still a hard nut to crack.</p><p></p><p>In my current case, I am thinking about higher hit points for an up front warlock and also the use of armor of agathys...will see if I can have some staying power up front that way. </p><p></p><p>So starting hexblade I would take variant human with heavily armored and at next feat go HAM. We shall see...</p></blockquote><p></p>
[QUOTE="Warpiglet, post: 7451907, member: 6689161"] that is a funny visual--trying to hit a hard moving rock! We have a cleric in the game I am running with HAM. He is maxing his AC and when hit can really soak it up. He is not a big damage dealer yet so I think I rightfully and diverting some attention on other more threatening characters. But for a round or two there are lots of misses and soaked damage. I then have people start grappling etc. but still a hard nut to crack. In my current case, I am thinking about higher hit points for an up front warlock and also the use of armor of agathys...will see if I can have some staying power up front that way. So starting hexblade I would take variant human with heavily armored and at next feat go HAM. We shall see... [/QUOTE]
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Heavy Armor Master OR Toughness
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