Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Heavy Artillery: Psion vs. Wizard
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Thanee" data-source="post: 1745176" data-attributes="member: 478"><p>*sigh*</p><p> </p><p> When will people realize, that you simply cannot compare magic and psionics this way.</p><p> </p><p> Magic Missile is a good spell, sure. One of the most potent 1st level spell even. At 9th level it is at the height of its potency. But how do things look at, say, 15th level? Is Magic Missile still so godly then? No, it's no more than a minor nuisance. Might be good in some specific circumstances, but in 95% of the cases, it's simply not very useful anymore. That is the power of scaling. It is limited. It has caps. It is great up to some point, but after that it falls down quickly. Powers do not have these limits. The low level slots will - at some point - never be highly useful anymore, and their usefulness will degrade more and more as the level advances (there are very, very few exceptions to this, like Divine Favor). Still nice and not something to throw away, but their real power is gone by then. Still the spellcaster is stuck with them and cannot use them in any other way. Unlike the psion, who can freely use the power points for higher level powers. That is the flexibility of psionics. And this is why psionics have a higher cost for a compareable effect.</p><p> </p><p> One thing is very important when making such comparisons:</p><p> </p><p> A <em>fully scaled</em> 1st level spell <strong>is not</strong> the equivalent of an <em>unaugmented</em> 1st level power.</p><p> </p><p> Repeat.</p><p> </p><p> A <em>fully scaled</em> 1st level spell <strong>is not</strong> the equivalent of an <em>unaugmented</em> 1st level power.</p><p> </p><p> It is the equivalent of an augmented power of the same/similar (+/- 1) spell/power level and augmented to the corresponding manifester level (equal to the caster level). And yes, it <em>does</em> have a higher cost, and this cost is to compensate for the fact, that you can freely distribute your whole power reserve as you wish over the course of the day.</p><p> </p><p> Scaling and augmentation are the two underlying systems. Both are different.</p><p> </p><p> Scaling has slot limits and caps, but scales for free, making lower level slots useful to a degree.</p><p> Augmentation has a higher cost, since it does not scale for free, but a lot more flexibility in application and no caps.</p><p> </p><p> At this point, things are about equal. Both systems have their inherent advantages and weaknesses and for each there are situation where one is better or the other.</p><p> </p><p> However, this would require that spells and powers are interchangeable power-wise. That you can simply pick any power (or spell) of any level, remove augmentation, add scaling and put it into the other system and it should then work out fine. This is simply not the case. The Energy line especially is an extreme example of how some powers completely break out of the boundaries. Powers like Energy Missile are ridiculously overpowered. How can this power compare to any 2nd level evocation spell, please? Even Scorching Ray, a highly potent spell for sure, is almost a joke in comparison.</p><p> </p><p> Also, this would require, that the classes are about equal, which is certainly not the case, unless you compare the psion with the wizard (bonus feats, spell/power level progression), which obviously doesn't work, since the wizard does not have spontaneous casting (which is more than just a minor advantage), which the psion gets on top of everything else, if you compare this class to the wizard. The sorcerer? One has to be completely unreasonable to not see the huge discrepancy between psion and sorcerer (and the sorcerer, while the class lacks something, certainly is not <em>that</em> bad <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />).</p><p> </p><p> Sorry, but for all the love for the flavor of the psionics, which I can actually see how someone would like it, this simply isn't equal, not even close.</p><p> </p><p> Bye</p><p> Thanee</p></blockquote><p></p>
[QUOTE="Thanee, post: 1745176, member: 478"] *sigh* When will people realize, that you simply cannot compare magic and psionics this way. Magic Missile is a good spell, sure. One of the most potent 1st level spell even. At 9th level it is at the height of its potency. But how do things look at, say, 15th level? Is Magic Missile still so godly then? No, it's no more than a minor nuisance. Might be good in some specific circumstances, but in 95% of the cases, it's simply not very useful anymore. That is the power of scaling. It is limited. It has caps. It is great up to some point, but after that it falls down quickly. Powers do not have these limits. The low level slots will - at some point - never be highly useful anymore, and their usefulness will degrade more and more as the level advances (there are very, very few exceptions to this, like Divine Favor). Still nice and not something to throw away, but their real power is gone by then. Still the spellcaster is stuck with them and cannot use them in any other way. Unlike the psion, who can freely use the power points for higher level powers. That is the flexibility of psionics. And this is why psionics have a higher cost for a compareable effect. One thing is very important when making such comparisons: A [i]fully scaled[/i] 1st level spell [b]is not[/b] the equivalent of an [i]unaugmented[/i] 1st level power. Repeat. A [i]fully scaled[/i] 1st level spell [b]is not[/b] the equivalent of an [i]unaugmented[/i] 1st level power. It is the equivalent of an augmented power of the same/similar (+/- 1) spell/power level and augmented to the corresponding manifester level (equal to the caster level). And yes, it [i]does[/i] have a higher cost, and this cost is to compensate for the fact, that you can freely distribute your whole power reserve as you wish over the course of the day. Scaling and augmentation are the two underlying systems. Both are different. Scaling has slot limits and caps, but scales for free, making lower level slots useful to a degree. Augmentation has a higher cost, since it does not scale for free, but a lot more flexibility in application and no caps. At this point, things are about equal. Both systems have their inherent advantages and weaknesses and for each there are situation where one is better or the other. However, this would require that spells and powers are interchangeable power-wise. That you can simply pick any power (or spell) of any level, remove augmentation, add scaling and put it into the other system and it should then work out fine. This is simply not the case. The Energy line especially is an extreme example of how some powers completely break out of the boundaries. Powers like Energy Missile are ridiculously overpowered. How can this power compare to any 2nd level evocation spell, please? Even Scorching Ray, a highly potent spell for sure, is almost a joke in comparison. Also, this would require, that the classes are about equal, which is certainly not the case, unless you compare the psion with the wizard (bonus feats, spell/power level progression), which obviously doesn't work, since the wizard does not have spontaneous casting (which is more than just a minor advantage), which the psion gets on top of everything else, if you compare this class to the wizard. The sorcerer? One has to be completely unreasonable to not see the huge discrepancy between psion and sorcerer (and the sorcerer, while the class lacks something, certainly is not [i]that[/i] bad ;)). Sorry, but for all the love for the flavor of the psionics, which I can actually see how someone would like it, this simply isn't equal, not even close. Bye Thanee [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Heavy Artillery: Psion vs. Wizard
Top