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General Tabletop Discussion
*Pathfinder & Starfinder
Heavy Artillery: Psion vs. Wizard
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<blockquote data-quote="Sorren" data-source="post: 1745379" data-attributes="member: 20920"><p>I'm up to 5th level with my elan psion (kineticist). Here is what I've noticed:</p><p></p><p>Kineticists can deal more damage than a Sorcerer. However, the problem isn't the Kineticist, it's the Sorcerer. If you took the sorcerer, and gave him the advantages of specializing in Evocation, they'd be about the same IMHO.</p><p></p><p>Comparing Wizards and Psions is comparing apples and oranges but I feel they are about equal based on nothing more than how fun they are to play. If my psion died today, I'd replace him with a wizard. I wouldn't even consider a sorcerer.</p><p></p><p>Another thing I noticed is that, if I know I can rest after a battle, I'm going to dominate the battlefield. There has to be a reason I can't stop and rest if you want me to reserve power points. Energy Missle is awesome. It functions much like a low level fireball and has additional flexibility that is great. Mindthrust is very much all or nothing and in an undead heavy campaign, gets very little use. But when it hits, it hits hard.</p><p></p><p>I miss cantrips, but this is balanced by the fact that 1st level powers can be used very often at higher levels. My psion has a spear and a light crossbow. At 5th level, I have never used my spear in combat. I used my crossbow ONCE, and it was to deliver a coup-de-grace to a helpless hellhound.</p><p></p><p>I'd much rather burn a power point and smack them with a 1d10 mindthrust.</p><p></p><p>One problem I've noticed is that, despite many powers that can augment, there are some that don't and they loose their effectivness at higher levels. I plan to get Psychic Reformation ASAP. Even some that can be augmented really aren't worth it at high levels.</p><p></p><p>It's nice that sorcerers can swap out their spells for free, without the use of another spell. In my opinion, they need all the help they can get.</p></blockquote><p></p>
[QUOTE="Sorren, post: 1745379, member: 20920"] I'm up to 5th level with my elan psion (kineticist). Here is what I've noticed: Kineticists can deal more damage than a Sorcerer. However, the problem isn't the Kineticist, it's the Sorcerer. If you took the sorcerer, and gave him the advantages of specializing in Evocation, they'd be about the same IMHO. Comparing Wizards and Psions is comparing apples and oranges but I feel they are about equal based on nothing more than how fun they are to play. If my psion died today, I'd replace him with a wizard. I wouldn't even consider a sorcerer. Another thing I noticed is that, if I know I can rest after a battle, I'm going to dominate the battlefield. There has to be a reason I can't stop and rest if you want me to reserve power points. Energy Missle is awesome. It functions much like a low level fireball and has additional flexibility that is great. Mindthrust is very much all or nothing and in an undead heavy campaign, gets very little use. But when it hits, it hits hard. I miss cantrips, but this is balanced by the fact that 1st level powers can be used very often at higher levels. My psion has a spear and a light crossbow. At 5th level, I have never used my spear in combat. I used my crossbow ONCE, and it was to deliver a coup-de-grace to a helpless hellhound. I'd much rather burn a power point and smack them with a 1d10 mindthrust. One problem I've noticed is that, despite many powers that can augment, there are some that don't and they loose their effectivness at higher levels. I plan to get Psychic Reformation ASAP. Even some that can be augmented really aren't worth it at high levels. It's nice that sorcerers can swap out their spells for free, without the use of another spell. In my opinion, they need all the help they can get. [/QUOTE]
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