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*Pathfinder & Starfinder
Heavy Artillery: Psion vs. Wizard
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<blockquote data-quote="Spatula" data-source="post: 1747033" data-attributes="member: 2198"><p>The difference is that for a sorcerer, they have to learn a new high-level spell, and can replace the now-mostly-useless lower level spell. The psion's lower-level power is still useful and doesn't need to be replaced, giving him more freedom in choosing his higher-level powers (and the psion knows more powers than the sorcerer does spells, making the sorcerer even worse in comparison). A minor point, in any case.</p><p></p><p>The psion also gets a Heightening effect wrapped up with the augmentation of the energy powers, which makes up for having to pay to scale the damage. Adding the energy type flexibility on top of that is just gravy. <em>Fireball</em> fades in usefullness as you advance because it's always going to have a DC of 13+stat unless the caster spends a feat and prepares the Heightened <em>fireball</em> in advance (wizard) or uses his whole action to cast it (sorcerer).</p><p></p><p><em>Energy missile</em> already affects five targets out of the gate! It doesn't need to be able to affect any more. <em>Horrid wilting</em> isn't an energy spell, in fact there aren't any area-effect energy spells that allow for selective targeting. If you want selective targeting with psionics, you need to look to the telepathy powers (like <em>ultrablast</em>).</p></blockquote><p></p>
[QUOTE="Spatula, post: 1747033, member: 2198"] The difference is that for a sorcerer, they have to learn a new high-level spell, and can replace the now-mostly-useless lower level spell. The psion's lower-level power is still useful and doesn't need to be replaced, giving him more freedom in choosing his higher-level powers (and the psion knows more powers than the sorcerer does spells, making the sorcerer even worse in comparison). A minor point, in any case. The psion also gets a Heightening effect wrapped up with the augmentation of the energy powers, which makes up for having to pay to scale the damage. Adding the energy type flexibility on top of that is just gravy. [i]Fireball[/i] fades in usefullness as you advance because it's always going to have a DC of 13+stat unless the caster spends a feat and prepares the Heightened [i]fireball[/i] in advance (wizard) or uses his whole action to cast it (sorcerer). [i]Energy missile[/i] already affects five targets out of the gate! It doesn't need to be able to affect any more. [i]Horrid wilting[/i] isn't an energy spell, in fact there aren't any area-effect energy spells that allow for selective targeting. If you want selective targeting with psionics, you need to look to the telepathy powers (like [i]ultrablast[/i]). [/QUOTE]
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Heavy Artillery: Psion vs. Wizard
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