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*Pathfinder & Starfinder
Heavy Artillery: Psion vs. Wizard
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<blockquote data-quote="Mouseferatu" data-source="post: 1748267" data-attributes="member: 1288"><p>Wow, people feel strongly about this. Didn't mean to start a screaming match here. :\</p><p></p><p>I'm realizing what <em>part</em> of my problem is, and that's playing style. This is one case where the "back to the dungeon" balance of 3E doesn't work for me. I tend to throw my PCs up against fewer fights, but to make those fights tougher. It's not at all unusual for the party to face only one or two fights before they have the chance to rest. That particular style of combat makes limited-uses-per-day abilities much more potent. In fact, come to think of it...</p><p></p><p>I have never, since the day I picked up the 3.0 PHB, seen a caster run out of spells, or a barbarian run out of rages.</p><p></p><p>Obviously, if part of the psion's balance is supposed to be represented by the fact that they burn through their powers much faster if they bump them all to max, that's not going to come in play as much in my games.</p><p></p><p>Hmm... Okay, that doesn't solve all my problems. But it does explain some of them.</p><p></p><p>I do want to take a moment to clarify my position, since I started the thread.</p><p></p><p>I like psions and psionics. I feel that, for the most part, the XPH is very well balanced with core material. The only reason this is a major issue for me is because of A) play style, as described above, and B) because it doesn't sit right with me that there's a class capable of out-performing the arcane casters when it comes to offensive mystical abilities.</p><p></p><p>But people who are taking this argument as evidence that they should avoid psionics, please don't. It's a very good book, with some really cool concepts. And frankly, the problems presented above are easily houseruled, if you agree that they're an issue.</p></blockquote><p></p>
[QUOTE="Mouseferatu, post: 1748267, member: 1288"] Wow, people feel strongly about this. Didn't mean to start a screaming match here. :\ I'm realizing what [i]part[/i] of my problem is, and that's playing style. This is one case where the "back to the dungeon" balance of 3E doesn't work for me. I tend to throw my PCs up against fewer fights, but to make those fights tougher. It's not at all unusual for the party to face only one or two fights before they have the chance to rest. That particular style of combat makes limited-uses-per-day abilities much more potent. In fact, come to think of it... I have never, since the day I picked up the 3.0 PHB, seen a caster run out of spells, or a barbarian run out of rages. Obviously, if part of the psion's balance is supposed to be represented by the fact that they burn through their powers much faster if they bump them all to max, that's not going to come in play as much in my games. Hmm... Okay, that doesn't solve all my problems. But it does explain some of them. I do want to take a moment to clarify my position, since I started the thread. I like psions and psionics. I feel that, for the most part, the XPH is very well balanced with core material. The only reason this is a major issue for me is because of A) play style, as described above, and B) because it doesn't sit right with me that there's a class capable of out-performing the arcane casters when it comes to offensive mystical abilities. But people who are taking this argument as evidence that they should avoid psionics, please don't. It's a very good book, with some really cool concepts. And frankly, the problems presented above are easily houseruled, if you agree that they're an issue. [/QUOTE]
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Heavy Artillery: Psion vs. Wizard
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