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*Pathfinder & Starfinder
Heavy Artillery: Psion vs. Wizard
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<blockquote data-quote="Testament" data-source="post: 1748425" data-attributes="member: 21833"><p>It seems to me that people here are focussing on only one element of the Psion: blatty death.  And I agree, in that department the Savant (I prefer that name) is rivalled only by the Warmage.</p><p></p><p>This is the problem though.  Like the warmage, the Psychokinteic emphasising Psion has limited capacity to do anyhing else.  They can't teleport the party.  They can't fly.  They can't polymorph.  They lack almost any kind of support casting ability (which is all found on the other Disciplinary lists).  And much of it is self only!  Focusing solely on the considerable ability of the Psion to blow stuff up, and then calling it broken based on that is not a fair comparison.  But that is the focus of this thread I guess.</p><p></p><p>Yes, Augmentation is very nice.  Not all damage dealing powers boost the DC when you aug though.  And the psion loses out majorly to the Wizard in one other respect: Metamagic/Psionics.  The Psion can only apply one metapsionic feat at a time, burning up more of their precious PPs in the process.  And if they want to do 2, then they have to blow a feat in order to get a Psicrystal, and ANOTHER to enable it to hold focus.  2 Feats is not cheap by any standard.  And I don't know about you, but that maximised magic missile plus a quickened fireball combo is always nice.</p><p></p><p>Taking a look at Psionic ranges, I see an awful lot of "short" listed, and even more "ray".  Ranged touches don't always hit, and Energy Ball is not the only power people will fling.  There is the issue of collateral damage.</p><p></p><p>Here's where the Psion's big weakness comes into play.  Lack of flexibility.  The requirement to focus on a discipline, thus losing out on other forms of spellcastin support is the first kick.  The keying of a great many psionic abilities to focus is another.  And before you bring up Psionic Meditation, that still costs you a feat, and not everyone will automatically play human for that sweet sweet bonus feat!</p><p></p><p>Armour wearing capability, and silent still spells automatically?  Armour still costs a feat (man, those slots are getting thin on the ground right about now!), and lack of VSM on the description is a false positive.  People still know when you're slinging mojo around from the displays.</p><p></p><p>Are Psions better than Sorcs as shelldrags?  Probably, but then again, Sorc is one of the most underpowered classes in the PHB.  And they can do more than just blow stuff up, which is more than can be said for a Kineticist.  Psions require a lot of planning to build well, the comparatively small number of powers known, the keying of so many nice abilities to feats, and the management of PP make them a challenge to run.  If you go auging willy-nilly, that tank gets dry REAL fast.</p><p></p><p>Damn this is a long post. I'll shut up and return you to your regular programming: Thanee vs Psion!  <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink    ;)"  data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Testament, post: 1748425, member: 21833"] It seems to me that people here are focussing on only one element of the Psion: blatty death. And I agree, in that department the Savant (I prefer that name) is rivalled only by the Warmage. This is the problem though. Like the warmage, the Psychokinteic emphasising Psion has limited capacity to do anyhing else. They can't teleport the party. They can't fly. They can't polymorph. They lack almost any kind of support casting ability (which is all found on the other Disciplinary lists). And much of it is self only! Focusing solely on the considerable ability of the Psion to blow stuff up, and then calling it broken based on that is not a fair comparison. But that is the focus of this thread I guess. Yes, Augmentation is very nice. Not all damage dealing powers boost the DC when you aug though. And the psion loses out majorly to the Wizard in one other respect: Metamagic/Psionics. The Psion can only apply one metapsionic feat at a time, burning up more of their precious PPs in the process. And if they want to do 2, then they have to blow a feat in order to get a Psicrystal, and ANOTHER to enable it to hold focus. 2 Feats is not cheap by any standard. And I don't know about you, but that maximised magic missile plus a quickened fireball combo is always nice. Taking a look at Psionic ranges, I see an awful lot of "short" listed, and even more "ray". Ranged touches don't always hit, and Energy Ball is not the only power people will fling. There is the issue of collateral damage. Here's where the Psion's big weakness comes into play. Lack of flexibility. The requirement to focus on a discipline, thus losing out on other forms of spellcastin support is the first kick. The keying of a great many psionic abilities to focus is another. And before you bring up Psionic Meditation, that still costs you a feat, and not everyone will automatically play human for that sweet sweet bonus feat! Armour wearing capability, and silent still spells automatically? Armour still costs a feat (man, those slots are getting thin on the ground right about now!), and lack of VSM on the description is a false positive. People still know when you're slinging mojo around from the displays. Are Psions better than Sorcs as shelldrags? Probably, but then again, Sorc is one of the most underpowered classes in the PHB. And they can do more than just blow stuff up, which is more than can be said for a Kineticist. Psions require a lot of planning to build well, the comparatively small number of powers known, the keying of so many nice abilities to feats, and the management of PP make them a challenge to run. If you go auging willy-nilly, that tank gets dry REAL fast. Damn this is a long post. I'll shut up and return you to your regular programming: Thanee vs Psion! ;) [/QUOTE]
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