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*Pathfinder & Starfinder
Heavy Artillery: Psion vs. Wizard
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<blockquote data-quote="Thanee" data-source="post: 1750291" data-attributes="member: 478"><p>Nope, many/most augmentable power increases DC over an arcanists spell.</p><p> </p><p> Which? You mean the components and metamagic feats? Mainly emphasized the (IMHO quite big) advantage of grapple and silence "immunity" there, whereas the other one is about adding spell levels more. Or did you mean the double mentioning of flexibility? Those are two very different things as well, the one is simply how the PP can be distributed over the day (few highly augmented or many unaugmented powers, or somewhere in between), and the other points to individual powers, which can provide multiple different effects (the Energy line's ability to choose energy type and save type being the prime example here) or are modular (like Dominate, where you can choose a high/low duration depending on what is needed).</p><p> </p><p> The only item I can remotely agree to is the "no need for metamagic feats", which is partially (but certainly not fully) overlapping with other items (the higher save DC and the in-built flexibility of powers). But that's only a very small area these have in common and the primary reason for each item is fairly different. I tried to not include multiple items in a single line as much as possible there.</p><p> </p><p> Absolutely not, it's included in the initial comparison to full degree.</p><p> </p><p> That's something that can be argued, though, since in your opinion, as you have said multiple times, Spell Focus (and thus Psionic Endowment) is useless and metamagic (and thus metapsioncs) is too weak, anyways, also don't forget, that psions barely need metapsioncs at all to get to the point the sorcerer reaches with metamagic only.</p><p> </p><p> This leaves only Psionic Penetration to be used with focus, thus hardly a limit at all. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p> </p><p> Of course, this is the disadvantage of psionic focus pretty much, that only one of those feats can be used at a time. Psionic Meditation is just one feat (they gain many more bonus feats, especially if you also consider the meta-feats they do <em>not</em> need) to make them worthwhile and the feats to be used with psionic focus (mostly Endowment and Penetration) are still better (easily twice as good, so with only one feat usage you get the effective benefit of two, anyways) than either Spell Focus or Spell Penetration, so have to be limited in another way.</p><p> </p><p> Yet, I listed it as a disadvantage, since I do agree, that it is more limiting than what these advantages compensate for!</p><p> </p><p> Which are?</p><p> </p><p> Bye</p><p> Thanee</p><p> </p><p> P.S. BTW, I also think Spell Focus is too weak now (and Endowment is in the same boat) at only +1 (should be +2), tho I do think the old Greater Spell Focus (+4) is too much, unless it has at least a high caster level requirement (12th+ ~ 15th+).</p></blockquote><p></p>
[QUOTE="Thanee, post: 1750291, member: 478"] Nope, many/most augmentable power increases DC over an arcanists spell. Which? You mean the components and metamagic feats? Mainly emphasized the (IMHO quite big) advantage of grapple and silence "immunity" there, whereas the other one is about adding spell levels more. Or did you mean the double mentioning of flexibility? Those are two very different things as well, the one is simply how the PP can be distributed over the day (few highly augmented or many unaugmented powers, or somewhere in between), and the other points to individual powers, which can provide multiple different effects (the Energy line's ability to choose energy type and save type being the prime example here) or are modular (like Dominate, where you can choose a high/low duration depending on what is needed). The only item I can remotely agree to is the "no need for metamagic feats", which is partially (but certainly not fully) overlapping with other items (the higher save DC and the in-built flexibility of powers). But that's only a very small area these have in common and the primary reason for each item is fairly different. I tried to not include multiple items in a single line as much as possible there. Absolutely not, it's included in the initial comparison to full degree. That's something that can be argued, though, since in your opinion, as you have said multiple times, Spell Focus (and thus Psionic Endowment) is useless and metamagic (and thus metapsioncs) is too weak, anyways, also don't forget, that psions barely need metapsioncs at all to get to the point the sorcerer reaches with metamagic only. This leaves only Psionic Penetration to be used with focus, thus hardly a limit at all. ;) Of course, this is the disadvantage of psionic focus pretty much, that only one of those feats can be used at a time. Psionic Meditation is just one feat (they gain many more bonus feats, especially if you also consider the meta-feats they do [i]not[/i] need) to make them worthwhile and the feats to be used with psionic focus (mostly Endowment and Penetration) are still better (easily twice as good, so with only one feat usage you get the effective benefit of two, anyways) than either Spell Focus or Spell Penetration, so have to be limited in another way. Yet, I listed it as a disadvantage, since I do agree, that it is more limiting than what these advantages compensate for! Which are? Bye Thanee P.S. BTW, I also think Spell Focus is too weak now (and Endowment is in the same boat) at only +1 (should be +2), tho I do think the old Greater Spell Focus (+4) is too much, unless it has at least a high caster level requirement (12th+ ~ 15th+). [/QUOTE]
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