Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
Heavy Concrete Data on 4e's Skill Challenge System (long, lots of tables)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Wolfwood2" data-source="post: 4287271" data-attributes="member: 39394"><p>I think the underlying assumption of level-appropriate challenges is going to prove a lot less true for skill challenges than for combat. Sure there are going to be some skill challenges that the DM has set up in advance, but I expect that the vast majority of skill challenges will be a result of "exploring the world" when the PCs decide on the spur of the moment that they want to do something.</p><p></p><p>Example: The PCs are investigating some bad guys, and they suddenly decide they want to sneak into the (access restricted) Royal Library and see if they can find any information there. This is something that could reasonably happen with 1st level PCs, 4th level PCs, or 8th level PCs. The difficulties won't change based on the level of the PCs.</p><p></p><p>The natural effect is that if level-appropriate skill challenges don't succeed very often, the players will naturally start seeking out only level inappropriate challenges beneath their level. (And they should be able to judge reasonably well after playing with a DM for a while.) On the other hand, if level appropriate skill challenges succeed a lot, players will more often seek out level inappropriate skill challenges because the gamble is worth the risk.</p><p></p><p>Sure they'll get more or less xp, but most skill challenges are going to be driven by things the PCs want to accomplish in-game rather than particularly caring how much XP they get out of it.</p></blockquote><p></p>
[QUOTE="Wolfwood2, post: 4287271, member: 39394"] I think the underlying assumption of level-appropriate challenges is going to prove a lot less true for skill challenges than for combat. Sure there are going to be some skill challenges that the DM has set up in advance, but I expect that the vast majority of skill challenges will be a result of "exploring the world" when the PCs decide on the spur of the moment that they want to do something. Example: The PCs are investigating some bad guys, and they suddenly decide they want to sneak into the (access restricted) Royal Library and see if they can find any information there. This is something that could reasonably happen with 1st level PCs, 4th level PCs, or 8th level PCs. The difficulties won't change based on the level of the PCs. The natural effect is that if level-appropriate skill challenges don't succeed very often, the players will naturally start seeking out only level inappropriate challenges beneath their level. (And they should be able to judge reasonably well after playing with a DM for a while.) On the other hand, if level appropriate skill challenges succeed a lot, players will more often seek out level inappropriate skill challenges because the gamble is worth the risk. Sure they'll get more or less xp, but most skill challenges are going to be driven by things the PCs want to accomplish in-game rather than particularly caring how much XP they get out of it. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
Heavy Concrete Data on 4e's Skill Challenge System (long, lots of tables)
Top