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Heavy Concrete Data on 4e's Skill Challenge System (long, lots of tables)
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<blockquote data-quote="Ydars" data-source="post: 4288431" data-attributes="member: 62992"><p>Whilst I LOVE the idea of skill challenges, there is either something in the design of the system behind them, or in the definition of that system (as written in the books) that is seriously flawed.</p><p></p><p>Has anyone also noticed that we haven't seen a single example of a skill challenge anywhere in the DMG that is actually stated; I mean we see plenty of text examples, but none of them have any actual DCs so that we can work out how the designers actually apply the skill challenge DCs themselves? The only examples I have seen of stated skill challenges are plainly almost impossible (like the 6th level effort in the expanded KoTS). I smell a section of the rules that has NEVER been playtested. Also, notice how, despite allegedly being a big part of 4E, there is no skill challenge in KoTS a published.</p><p></p><p>My guess is that the +5 to DCs on the skill/damage table in the DMG actually refers to the use of single skills in a situation like the one we are used to in 3.5E and NOT to skill challenges. It still doesn't fix some of the problems with the system though.</p><p></p><p>The answer to "how many people can aid another" is totally dependent upon the particular skill and the circumstances;</p><p></p><p>if the PCs are trying to lift a box up the side of the tower by pulling on a rope then concievably, the entire party could aid another whereas, if the same party are running a race through the streets after some bad guys, I don't really see how the efforts of one party member could summate with those of any other.</p></blockquote><p></p>
[QUOTE="Ydars, post: 4288431, member: 62992"] Whilst I LOVE the idea of skill challenges, there is either something in the design of the system behind them, or in the definition of that system (as written in the books) that is seriously flawed. Has anyone also noticed that we haven't seen a single example of a skill challenge anywhere in the DMG that is actually stated; I mean we see plenty of text examples, but none of them have any actual DCs so that we can work out how the designers actually apply the skill challenge DCs themselves? The only examples I have seen of stated skill challenges are plainly almost impossible (like the 6th level effort in the expanded KoTS). I smell a section of the rules that has NEVER been playtested. Also, notice how, despite allegedly being a big part of 4E, there is no skill challenge in KoTS a published. My guess is that the +5 to DCs on the skill/damage table in the DMG actually refers to the use of single skills in a situation like the one we are used to in 3.5E and NOT to skill challenges. It still doesn't fix some of the problems with the system though. The answer to "how many people can aid another" is totally dependent upon the particular skill and the circumstances; if the PCs are trying to lift a box up the side of the tower by pulling on a rope then concievably, the entire party could aid another whereas, if the same party are running a race through the streets after some bad guys, I don't really see how the efforts of one party member could summate with those of any other. [/QUOTE]
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Heavy Concrete Data on 4e's Skill Challenge System (long, lots of tables)
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