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Hedge Wizard (Generalist Tradition)
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<blockquote data-quote="Wrenn" data-source="post: 6587624" data-attributes="member: 6793775"><p>This is a home brew for a generalist. Rip it apart, if you don't mind, see if I made it too powerful, not powerful enough, or just right. Thanks.</p><p></p><p></p><p><span style="color: #000000"><span style="font-family: 'UICTFontTextStyleBody'">Hedge Wizard</span></span></p><p><span style="color: #000000"><span style="font-family: 'UICTFontTextStyleBody'">From traveling Mages to scholarly Sages, Hedge Wizards are generalists among the workers of the Arts.</span></span></p><p></p><p><span style="color: #000000"><span style="font-family: 'UICTFontTextStyleBody'">Ritual Mastery</span></span></p><p><span style="color: #000000"><span style="font-family: 'UICTFontTextStyleBody'">Working rituals is easier on the caster, though more time consuming. The Hedge wizard has worked to master the ritual casting as no other.</span></span></p><p><span style="color: #000000"><span style="font-family: 'UICTFontTextStyleBody'">At 2nd level the casting time for rituals is halved for you.</span></span></p><p></p><p><span style="color: #000000"><span style="font-family: 'UICTFontTextStyleBody'">Spell Researcher</span></span></p><p><span style="color: #000000"><span style="font-family: 'UICTFontTextStyleBody'">At 2nd level, you may choose 3 cantrips from any class to put in your spellbook.</span></span></p><p></p><p><span style="color: #000000"><span style="font-family: 'UICTFontTextStyleBody'">Spell Versatility</span></span></p><p><span style="color: #000000"><span style="font-family: 'UICTFontTextStyleBody'">The Hedge Wizard is a master of memorization. At 6th level the Hedge Wizard may spend an action to trade one prepared spell of 6th level or lower for another of equal level or lower once per long rest as long as he has his spellbook.</span></span></p><p></p><p><span style="color: #000000"><span style="font-family: 'UICTFontTextStyleBody'">Improved Familiar</span></span></p><p><span style="color: #000000"><span style="font-family: 'UICTFontTextStyleBody'">At 10th level you gain the Find Familiar spell if you don't already have it. You may also spend your Attack action to allow your familiar to attack. You add your proficiency bonus to your familiar's AC, Attack rolls, and damage rolls. As well as any saves or skills it is proficient in. Your familiar's HP is equal to its maximum listed or four times your Wizard level, whichever is higher.</span></span></p><p></p><p><span style="color: #000000"><span style="font-family: 'UICTFontTextStyleBody'">Improved Spell Versatility</span></span></p><p><span style="color: #000000"><span style="font-family: 'UICTFontTextStyleBody'">At 14th level you may use Spell Versatility twice per long rest. In addition, when you use spell versatility, you gain a bonus spell slot equal to the level of the prepared spell you traded with the feature.</span></span></p></blockquote><p></p>
[QUOTE="Wrenn, post: 6587624, member: 6793775"] This is a home brew for a generalist. Rip it apart, if you don't mind, see if I made it too powerful, not powerful enough, or just right. Thanks. [COLOR=#000000][FONT=UICTFontTextStyleBody]Hedge Wizard[/FONT][/COLOR] [COLOR=#000000][FONT=UICTFontTextStyleBody]From traveling Mages to scholarly Sages, Hedge Wizards are generalists among the workers of the Arts.[/FONT][/COLOR] [COLOR=#000000][FONT=UICTFontTextStyleBody]Ritual Mastery[/FONT][/COLOR] [COLOR=#000000][FONT=UICTFontTextStyleBody]Working rituals is easier on the caster, though more time consuming. The Hedge wizard has worked to master the ritual casting as no other.[/FONT][/COLOR] [COLOR=#000000][FONT=UICTFontTextStyleBody]At 2nd level the casting time for rituals is halved for you.[/FONT][/COLOR] [COLOR=#000000][FONT=UICTFontTextStyleBody]Spell Researcher[/FONT][/COLOR] [COLOR=#000000][FONT=UICTFontTextStyleBody]At 2nd level, you may choose 3 cantrips from any class to put in your spellbook.[/FONT][/COLOR] [COLOR=#000000][FONT=UICTFontTextStyleBody]Spell Versatility[/FONT][/COLOR] [COLOR=#000000][FONT=UICTFontTextStyleBody]The Hedge Wizard is a master of memorization. At 6th level the Hedge Wizard may spend an action to trade one prepared spell of 6th level or lower for another of equal level or lower once per long rest as long as he has his spellbook.[/FONT][/COLOR] [COLOR=#000000][FONT=UICTFontTextStyleBody]Improved Familiar[/FONT][/COLOR] [COLOR=#000000][FONT=UICTFontTextStyleBody]At 10th level you gain the Find Familiar spell if you don't already have it. You may also spend your Attack action to allow your familiar to attack. You add your proficiency bonus to your familiar's AC, Attack rolls, and damage rolls. As well as any saves or skills it is proficient in. Your familiar's HP is equal to its maximum listed or four times your Wizard level, whichever is higher.[/FONT][/COLOR] [COLOR=#000000][FONT=UICTFontTextStyleBody]Improved Spell Versatility[/FONT][/COLOR] [COLOR=#000000][FONT=UICTFontTextStyleBody]At 14th level you may use Spell Versatility twice per long rest. In addition, when you use spell versatility, you gain a bonus spell slot equal to the level of the prepared spell you traded with the feature.[/FONT][/COLOR] [/QUOTE]
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