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General Tabletop Discussion
*Pathfinder & Starfinder
Heighten Spell + another Metamagic feat
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<blockquote data-quote="Thanee" data-source="post: 1526235" data-attributes="member: 478"><p>Heh. Even your way... a heightened maximized burning hands, which is a 4th level spell... that spell is still useless crap... might be the very suboptimal use of Heighten Spell in this example more than the Heighten Spell feat itself? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p> </p><p></p><p></p><p>Hmm... one problem is, that you basically get the effect of one of the feats for free then.</p><p></p><p>A Heightened hold person only increases save DC.</p><p>A Heightened Fortified Extended hold person also increases duration and the ability to pierce spell resistance at no cost other than having to learn multiple feats, but those don't stack for free in any other combination, so I really don't see why heighten should stand out here.</p><p></p><p>In general... metamagic feats are nice, but normally a metamagicked spell is not better or even equal to a spell of the new spell level. In some cases, yes, but not normally.</p><p></p><p>Your burning hands example is a very extreme example of using metamagic in a very suboptimal way, really. There are plenty possibilities to make good use of them even using the official rules. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Bye</p><p>Thanee</p></blockquote><p></p>
[QUOTE="Thanee, post: 1526235, member: 478"] Heh. Even your way... a heightened maximized burning hands, which is a 4th level spell... that spell is still useless crap... might be the very suboptimal use of Heighten Spell in this example more than the Heighten Spell feat itself? ;) Hmm... one problem is, that you basically get the effect of one of the feats for free then. A Heightened hold person only increases save DC. A Heightened Fortified Extended hold person also increases duration and the ability to pierce spell resistance at no cost other than having to learn multiple feats, but those don't stack for free in any other combination, so I really don't see why heighten should stand out here. In general... metamagic feats are nice, but normally a metamagicked spell is not better or even equal to a spell of the new spell level. In some cases, yes, but not normally. Your burning hands example is a very extreme example of using metamagic in a very suboptimal way, really. There are plenty possibilities to make good use of them even using the official rules. :) Bye Thanee [/QUOTE]
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Heighten Spell + another Metamagic feat
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