Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Heighten Spell + another Metamagic feat
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Thanee" data-source="post: 1528895" data-attributes="member: 478"><p>I think the PHB is very official (more official than the sage actually <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />).</p><p> I just stated, what the PHB says about that issue.</p><p> </p><p> It says: "Question answered, the rest is up to you." That's quite a difference.</p><p> </p><p> You obviously have a problem with the way Heighten Spell works (in my opinion, which I am pretty sure of correlates with the way it is meant to work officially).</p><p> </p><p> If you don't like it... change it! That's what I do as well, when I do not like stuff.</p><p> </p><p> You mean the balance question? Hmm... I find it strange, if heighten costs something if applied alone, but not if it is applied in addition to other metamagic feats (unlike any other metamagic feat).</p><p> </p><p> About the balance... as a sorcerer (or any other character that actively uses metamagic... sorcerers are simply the most prominent metamagic users) it would make Heighten Spell not only a very good feat, but certainly a no-brainer choice, it's a considerable effect (increased save DC) for free (cost of the feat choice not included).</p><p> </p><p> It's probably not so bad, that it could be called unbalancing, since stacking metamagic is usually rather pointless in 3.5 (see below).</p><p> </p><p> Only if you ignore the rule, that changes in level are cumulative, then it is legal. Otherwise, it is not.</p><p> </p><p> See post #45 above for further explanation.</p><p> </p><p> If you don't think that Heighten Spell changes the spell level, then I really cannot help you. It's stated quite clearly in the feat description (first sentence).</p><p> </p><p> I don't think there is any.</p><p> </p><p> But that is besides the point of metamagic.</p><p> </p><p> Metamagic makes spells of lower levels more useful at higher levels. It doesn't claim to make spells equally useful compared to other spells of the higher level. Applying single metamagic feats sometimes produces a result more desireable to that of regular spells of the modified spell level, however.</p><p> </p><p> Naturally, this is most important for spellcasters with a very limited spell selection (sorcerers).</p><p> </p><p> Combining metamagic only gives diminishing returns, since all metamagic is only applied to the base level. If you metamagic a 5th level spell it will work off the full 5 levels worth of spell power. If you metamagic a metamagicked (not counting feats, that do not change the spell level, obviously) 5th level spell it will only work off the 0-4 levels worth of spell power, which is less. So the spell with only one metamagic feat applied is obviously more powerful.</p><p> </p><p> The baseline is, that applying multiple metamagic feats to a single spell is in almost all cases a suboptimal choice, regardless of combination.</p><p> </p><p> The only reason to do so is, that you do not know a spell of the modified spell level, which can produce the desired result.</p><p> </p><p> For a sorcerer, this is a very common situation, which is why metamagic is so good for sorcerers, not because it makes their spells more powerful, but because it gives them more choice of high level spell effects.</p><p> </p><p> Bye</p><p> Thanee</p></blockquote><p></p>
[QUOTE="Thanee, post: 1528895, member: 478"] I think the PHB is very official (more official than the sage actually ;)). I just stated, what the PHB says about that issue. It says: "Question answered, the rest is up to you." That's quite a difference. You obviously have a problem with the way Heighten Spell works (in my opinion, which I am pretty sure of correlates with the way it is meant to work officially). If you don't like it... change it! That's what I do as well, when I do not like stuff. You mean the balance question? Hmm... I find it strange, if heighten costs something if applied alone, but not if it is applied in addition to other metamagic feats (unlike any other metamagic feat). About the balance... as a sorcerer (or any other character that actively uses metamagic... sorcerers are simply the most prominent metamagic users) it would make Heighten Spell not only a very good feat, but certainly a no-brainer choice, it's a considerable effect (increased save DC) for free (cost of the feat choice not included). It's probably not so bad, that it could be called unbalancing, since stacking metamagic is usually rather pointless in 3.5 (see below). Only if you ignore the rule, that changes in level are cumulative, then it is legal. Otherwise, it is not. See post #45 above for further explanation. If you don't think that Heighten Spell changes the spell level, then I really cannot help you. It's stated quite clearly in the feat description (first sentence). I don't think there is any. But that is besides the point of metamagic. Metamagic makes spells of lower levels more useful at higher levels. It doesn't claim to make spells equally useful compared to other spells of the higher level. Applying single metamagic feats sometimes produces a result more desireable to that of regular spells of the modified spell level, however. Naturally, this is most important for spellcasters with a very limited spell selection (sorcerers). Combining metamagic only gives diminishing returns, since all metamagic is only applied to the base level. If you metamagic a 5th level spell it will work off the full 5 levels worth of spell power. If you metamagic a metamagicked (not counting feats, that do not change the spell level, obviously) 5th level spell it will only work off the 0-4 levels worth of spell power, which is less. So the spell with only one metamagic feat applied is obviously more powerful. The baseline is, that applying multiple metamagic feats to a single spell is in almost all cases a suboptimal choice, regardless of combination. The only reason to do so is, that you do not know a spell of the modified spell level, which can produce the desired result. For a sorcerer, this is a very common situation, which is why metamagic is so good for sorcerers, not because it makes their spells more powerful, but because it gives them more choice of high level spell effects. Bye Thanee [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Heighten Spell + another Metamagic feat
Top