Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Heinsoo on Alignment & Rebranding
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="scott2978" data-source="post: 6272571" data-attributes="member: 6667922"><p>Not sure if this is just a bad example but I don't see any problem with the alignment system. The problem in the example has more to do with poor story writing by the GM than with the alignment system. Why does the kings new wife have to be a succubus? Why does it have to be a secret? Who is it a secret from? The real question is "what is the GM trying to accomplish with this story?" Depending on that, pretty much any story can be done in pretty much any edition of pretty much any RPG. Plus, if you embrace alignment as a storytelling tool instead of seeing it as a storytelling obstacle, the possibilities explode. </p><p></p><p>For example maybe the king is fully aware that his new wife is a succubus, and so is his best friend the paladin, and it's only a secret to the PCs. So the paladin, being incapable (or unwilling) to take action against the succubus (who is now the rightful queen of the realm!) because the king is his best friend and also his sworn leige (and/or perhaps his previously sworn oath to fall upon his sword rather than bring the slightest harm to the royal family which now includes a succubus!) "silently" recruits the player characters to deal with the situation. So now the alignment system is not only NOT an impediment to the story, it suddenly becomes the impetous driving the story. What are the PCs alignments? Do they all agree? Or even better... what if the paladin IS a PC?! </p><p></p><p>All that and you didn't change a single stat block on anything, give anyone any magic items, or do any serious thinking about how/why you were going to fit a succubus into the story. Feel free to concoct some reason for your succubus being there in the first place, or not. You can also just let the truth evolve as the players investigate the situation. But to the point, alignment game mechanics don't really get in the way of telling any kind of story.</p></blockquote><p></p>
[QUOTE="scott2978, post: 6272571, member: 6667922"] Not sure if this is just a bad example but I don't see any problem with the alignment system. The problem in the example has more to do with poor story writing by the GM than with the alignment system. Why does the kings new wife have to be a succubus? Why does it have to be a secret? Who is it a secret from? The real question is "what is the GM trying to accomplish with this story?" Depending on that, pretty much any story can be done in pretty much any edition of pretty much any RPG. Plus, if you embrace alignment as a storytelling tool instead of seeing it as a storytelling obstacle, the possibilities explode. For example maybe the king is fully aware that his new wife is a succubus, and so is his best friend the paladin, and it's only a secret to the PCs. So the paladin, being incapable (or unwilling) to take action against the succubus (who is now the rightful queen of the realm!) because the king is his best friend and also his sworn leige (and/or perhaps his previously sworn oath to fall upon his sword rather than bring the slightest harm to the royal family which now includes a succubus!) "silently" recruits the player characters to deal with the situation. So now the alignment system is not only NOT an impediment to the story, it suddenly becomes the impetous driving the story. What are the PCs alignments? Do they all agree? Or even better... what if the paladin IS a PC?! All that and you didn't change a single stat block on anything, give anyone any magic items, or do any serious thinking about how/why you were going to fit a succubus into the story. Feel free to concoct some reason for your succubus being there in the first place, or not. You can also just let the truth evolve as the players investigate the situation. But to the point, alignment game mechanics don't really get in the way of telling any kind of story. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Heinsoo on Alignment & Rebranding
Top