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<blockquote data-quote="Chaldfont" data-source="post: 2830375" data-attributes="member: 1472"><p>I'd love to run a campaign like this! I've often thought about it but never done it.</p><p></p><p>Here are some ideas.</p><p></p><p>Check out the TV show Hustle currently running on AMC. Its my new favorite show. Its about a group of London con artists and their elaborate schemes. Other shows/movies for inspiration: The Sting, The Spanish Prisoner, Nine Queens, Ocean's Eleven, Kelly's Heroes, Sneakers, Alias, Point of No Return, The Great Train Robbery. You might also check out the excellent PC game Thief and it's sequels. You could even steal plot ideas from James Bond movies!</p><p></p><p>I think fun aspects would be allowing the players to come up with elaborate plans. They should have access to highly specialized cool magic items and figure out ways to use them. Pull out all the cool stuff that rarely shows up in your typical campaign but you've been dying to use (like immovable rods and portable holes).</p><p></p><p>Some specific adventure ideas:</p><p>* The King's council is getting too powerful. The King hires the PCs to plant evidence/frame three of the council members so he can remove them and replace them with loyalists. Two of the three have obvious vices that can be manipulated, but the third is a paladin.</p><p>* Two epic level wizards are rivals. For ages they have fought over a single artifact that has no power, but immense sentimental value to them. One of the wizards hires the PCs to steal it from the other. The PCs could get a better offer from the mark or they could try to run off and try to sell the "powerful artifact". This is an excuse to pull out all those old-school insane wizard dungeon tricks.</p><p>* A rival gang is taking business away and making the PCs lives miserable. The rival gang makes an offer--whoever can steal the most in the next seven days is the best gang and the losers must leave town.</p><p>* It looks like one of the team's own is plotting against his fellows. Pick a player and conspire with him. Make it look like he is setting them up. But it is really just part of a larger con that will make everyone rich. Or is it?</p><p>* The PCs need an expert for a job, but the expert is in the King's dungeons and must be busted out. Is he trustworthy? Or did the authorities just let him go so they could catch the PCs in the act?</p><p>* A PC must be actually killed and later raised from the dead as part of a con/heist.</p><p>* A high level bard hires the PCs to steal a rival's voice.</p></blockquote><p></p>
[QUOTE="Chaldfont, post: 2830375, member: 1472"] I'd love to run a campaign like this! I've often thought about it but never done it. Here are some ideas. Check out the TV show Hustle currently running on AMC. Its my new favorite show. Its about a group of London con artists and their elaborate schemes. Other shows/movies for inspiration: The Sting, The Spanish Prisoner, Nine Queens, Ocean's Eleven, Kelly's Heroes, Sneakers, Alias, Point of No Return, The Great Train Robbery. You might also check out the excellent PC game Thief and it's sequels. You could even steal plot ideas from James Bond movies! I think fun aspects would be allowing the players to come up with elaborate plans. They should have access to highly specialized cool magic items and figure out ways to use them. Pull out all the cool stuff that rarely shows up in your typical campaign but you've been dying to use (like immovable rods and portable holes). Some specific adventure ideas: * The King's council is getting too powerful. The King hires the PCs to plant evidence/frame three of the council members so he can remove them and replace them with loyalists. Two of the three have obvious vices that can be manipulated, but the third is a paladin. * Two epic level wizards are rivals. For ages they have fought over a single artifact that has no power, but immense sentimental value to them. One of the wizards hires the PCs to steal it from the other. The PCs could get a better offer from the mark or they could try to run off and try to sell the "powerful artifact". This is an excuse to pull out all those old-school insane wizard dungeon tricks. * A rival gang is taking business away and making the PCs lives miserable. The rival gang makes an offer--whoever can steal the most in the next seven days is the best gang and the losers must leave town. * It looks like one of the team's own is plotting against his fellows. Pick a player and conspire with him. Make it look like he is setting them up. But it is really just part of a larger con that will make everyone rich. Or is it? * The PCs need an expert for a job, but the expert is in the King's dungeons and must be busted out. Is he trustworthy? Or did the authorities just let him go so they could catch the PCs in the act? * A PC must be actually killed and later raised from the dead as part of a con/heist. * A high level bard hires the PCs to steal a rival's voice. [/QUOTE]
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