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Hellboy/B.P.R.D. game [OCC]
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<blockquote data-quote="Karl Green" data-source="post: 1507287" data-attributes="member: 1467"><p>cool... I had a couple of ideas, that are NOT set in stone or anything but from one of the posts over on RPG.NET I found some basic ideas that I thought were pretty cool for characters concepts guidelines. You would not have to follow these by any means, nor do you have to limit yourself to just one, but they might help you define what you are… </p><p></p><p><strong>Altered</strong>: Character was once natural, but has been altered by some means. Examples include cyborgs, subjects of arcane or genetic experimentation, and victims of curses such as lycanthropy. </p><p></p><p><strong>Anachronism</strong>: Character is, or was, out of touch with the modern world. Examples include members of isolated tribes, hermits, and individuals from other time periods. </p><p></p><p><strong>Artificial</strong>: Character was created via alchemy, magic, antiquated or modern technology, or genetics. Examples include golems, homunculi, hybrids, and robots. </p><p></p><p><strong>Cleric</strong>: Character is, or was, a member of a religious clergy. Examples include priests, nuns, monks, rabbis, and imams. </p><p></p><p><strong>Criminal</strong>: Character is, or was, a criminal of some variety. Examples include hackers, mafia thugs, cat burglars, and pickpockets. </p><p></p><p><strong>Investigator</strong>: Character is, or was, a skilled investigator. Examples include private investigators, police detectives, and members of various intelligence agencies. </p><p></p><p><strong>Magic-User</strong>: Character is a skilled wielder of magical forces. Examples include alchemists, exorcists, ritual adepts, and mages, including some followers of antiquated or shamanistic cults, such as voudoun. </p><p></p><p><strong>Natural Oddity</strong>: Character was born with obvious physical differences. Examples include dwarfs, conjoined twins, and albinos. </p><p></p><p><strong>Paramilitary</strong>: Character is, or was, a skilled combatant. Examples include law enforcement officers, security guards, and soldiers. </p><p></p><p><strong>Psychic</strong>: Character possesses unusual mental powers. Examples include mediums, clairvoyants, precogs, pyrokinetics, and telepaths. </p><p></p><p><strong>Scholar</strong>: Character is heavily involved in research and study. Examples include inventors, occultists, scientists, archaeologists, and parapsychologists. </p><p></p><p><strong>Undead</strong>: Character was once alive, but is now trapped in an unliving state. Examples include ghosts, and animate and sentient corpses. </p><p></p><p><strong>Unnatural</strong>: Character was born, but is only half-human, if at all. Examples include beings of demonic heritage, spirits, monsters, and stranded aliens.</p><p></p><p>Some character ideas that I also found there and a few other places that also might help you with some ideas…</p><p></p><p>Thuv Valdranen Urik-Rom, a.k.a. "Val" -- Val is the ghost of an Atlantean sorcerer that now inhabits a clockwork automaton body of unknown origin. Val can cast several spells and his clockwork body is supernaturally durable and strong. Val is a master of ancient languages, history, archaic science, and the occult.</p><p></p><p>Sgt. Michael Camden, a.k.a. "Ace" -- Mike Camden has supernatural physical precision. He essentially performs perfectly at all physical tasks. He is an experienced and highly dangerous combatant with almost any weapon and he never misses. Mike's senses are also highly developed and he's almost impossible to surprise. His body is supernaturally tough and heals at an accelerated rate. Mike served with distinction in the legendary British commandos before being recruited into the BPRD.</p><p></p><p>Sam Carter -- Sam is a powerful telekinetic whose power manifests as a ghostly nimbus of ectoplasmic energy. Sam can create useful items from this ectoplasm, cause himself to float and fly (which he can do continuously; he floats rather than walking), and manipulate objects at a distance (he can lift up to 1 ton with his power). Strangest of all, Sam can create an ectoplasmic duplicate of himself and transfer his consciousness into it. While the dupe is active, Sam's body falls into a coma-like state. Sam is an experienced BPRD agent and was a master thief in his life before being recruited.</p><p></p><p>Maria Elena Antonini, a.k.a. "Vesta" -- While on holiday from boarding school, Maria was kidnapped by a cult and sacrificed to the Roman goddess of fire, Vesta. Maria did not die, however. She rose up with the power of the goddess inside her, slew all the cultists in a fiery massacre, and escaped back to her home in Avellino. She was brought to America and the BPRD HQ last year to learn to harness her powers. Maria can project bolts of flame, is immune to fire, and can move with blazing speed (she has been clocked running at 150 MPH). She also has mystic knowledge of ancient Roman fighting arts with the sword and javelin.</p><p></p><p>Michael -- an unidentified human-looking male found at the site of a meteor strike amidst a secret Nazi lab in the Appalachians. Michael has the pressence of an angel but is classified as a daemon – with large black wings, strength/resilience near Hellboy-stature and naturally adept with swords. Michael has also shown to be one of the more bright agents in the occult and field investigation.</p><p></p><p>Makak -- (Haitian for monkey) a sentient orangutan with not only the ability to speak and think at doctorate level but he is also one of the few "new" sorcery experts within the BPRD. Makak has the strength and coordination of a healthy simian and is studied in the occults and several languages, he also maintains a library of the occult seized the raid of his former master.</p></blockquote><p></p>
[QUOTE="Karl Green, post: 1507287, member: 1467"] cool... I had a couple of ideas, that are NOT set in stone or anything but from one of the posts over on RPG.NET I found some basic ideas that I thought were pretty cool for characters concepts guidelines. You would not have to follow these by any means, nor do you have to limit yourself to just one, but they might help you define what you are… [b]Altered[/b]: Character was once natural, but has been altered by some means. Examples include cyborgs, subjects of arcane or genetic experimentation, and victims of curses such as lycanthropy. [b]Anachronism[/b]: Character is, or was, out of touch with the modern world. Examples include members of isolated tribes, hermits, and individuals from other time periods. [b]Artificial[/b]: Character was created via alchemy, magic, antiquated or modern technology, or genetics. Examples include golems, homunculi, hybrids, and robots. [b]Cleric[/b]: Character is, or was, a member of a religious clergy. Examples include priests, nuns, monks, rabbis, and imams. [b]Criminal[/b]: Character is, or was, a criminal of some variety. Examples include hackers, mafia thugs, cat burglars, and pickpockets. [b]Investigator[/b]: Character is, or was, a skilled investigator. Examples include private investigators, police detectives, and members of various intelligence agencies. [b]Magic-User[/b]: Character is a skilled wielder of magical forces. Examples include alchemists, exorcists, ritual adepts, and mages, including some followers of antiquated or shamanistic cults, such as voudoun. [b]Natural Oddity[/b]: Character was born with obvious physical differences. Examples include dwarfs, conjoined twins, and albinos. [b]Paramilitary[/b]: Character is, or was, a skilled combatant. Examples include law enforcement officers, security guards, and soldiers. [b]Psychic[/b]: Character possesses unusual mental powers. Examples include mediums, clairvoyants, precogs, pyrokinetics, and telepaths. [b]Scholar[/b]: Character is heavily involved in research and study. Examples include inventors, occultists, scientists, archaeologists, and parapsychologists. [b]Undead[/b]: Character was once alive, but is now trapped in an unliving state. Examples include ghosts, and animate and sentient corpses. [b]Unnatural[/b]: Character was born, but is only half-human, if at all. Examples include beings of demonic heritage, spirits, monsters, and stranded aliens. Some character ideas that I also found there and a few other places that also might help you with some ideas… Thuv Valdranen Urik-Rom, a.k.a. "Val" -- Val is the ghost of an Atlantean sorcerer that now inhabits a clockwork automaton body of unknown origin. Val can cast several spells and his clockwork body is supernaturally durable and strong. Val is a master of ancient languages, history, archaic science, and the occult. Sgt. Michael Camden, a.k.a. "Ace" -- Mike Camden has supernatural physical precision. He essentially performs perfectly at all physical tasks. He is an experienced and highly dangerous combatant with almost any weapon and he never misses. Mike's senses are also highly developed and he's almost impossible to surprise. His body is supernaturally tough and heals at an accelerated rate. Mike served with distinction in the legendary British commandos before being recruited into the BPRD. Sam Carter -- Sam is a powerful telekinetic whose power manifests as a ghostly nimbus of ectoplasmic energy. Sam can create useful items from this ectoplasm, cause himself to float and fly (which he can do continuously; he floats rather than walking), and manipulate objects at a distance (he can lift up to 1 ton with his power). Strangest of all, Sam can create an ectoplasmic duplicate of himself and transfer his consciousness into it. While the dupe is active, Sam's body falls into a coma-like state. Sam is an experienced BPRD agent and was a master thief in his life before being recruited. Maria Elena Antonini, a.k.a. "Vesta" -- While on holiday from boarding school, Maria was kidnapped by a cult and sacrificed to the Roman goddess of fire, Vesta. Maria did not die, however. She rose up with the power of the goddess inside her, slew all the cultists in a fiery massacre, and escaped back to her home in Avellino. She was brought to America and the BPRD HQ last year to learn to harness her powers. Maria can project bolts of flame, is immune to fire, and can move with blazing speed (she has been clocked running at 150 MPH). She also has mystic knowledge of ancient Roman fighting arts with the sword and javelin. Michael -- an unidentified human-looking male found at the site of a meteor strike amidst a secret Nazi lab in the Appalachians. Michael has the pressence of an angel but is classified as a daemon – with large black wings, strength/resilience near Hellboy-stature and naturally adept with swords. Michael has also shown to be one of the more bright agents in the occult and field investigation. Makak -- (Haitian for monkey) a sentient orangutan with not only the ability to speak and think at doctorate level but he is also one of the few "new" sorcery experts within the BPRD. Makak has the strength and coordination of a healthy simian and is studied in the occults and several languages, he also maintains a library of the occult seized the raid of his former master. [/QUOTE]
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