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Hello, I am lawyer with a PSA: almost everyone is wrong about the OGL and SRD. Clearing up confusion.
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<blockquote data-quote="UngainlyTitan" data-source="post: 8900615" data-attributes="member: 28487"><p>This hypothetical is too black and white. I like 5e and my players are likely to stick with 5e. That said I have a lot of material that I would like to use, I do not have firm future purchase plans but I reserve the right to purchase future WoTC product. I also reserve the right to purchase non Wizards product even for non-D&D or even non d20 systems. </p><p>I think there will be more crossover buying if only because the current controversy may drive a lot of the social media influencers to expand outside the D&D niche and to be honest this would be good for the hobby overall. </p><p></p><p>There are other issues that your hypothetical does not address.</p><p>How many new people play D&D because that is what they have head of? It is the big well known brand? - the Network effect, it easy to find a game.</p><p></p><p>How many stay with D&D because of the "OGL support". That is the essence of Ryan Dancy's ecosystem argument. That having a open licence encourages third parties to work in the D&D ecosystem and that retains players that would otherwise drift to other systems or leave due to the lack of innovation from WoTC.</p><p>Here it will be genuinely interesting to watch the games produced under the new licence. To see if the 3rd party support grows a particular brand.</p></blockquote><p></p>
[QUOTE="UngainlyTitan, post: 8900615, member: 28487"] This hypothetical is too black and white. I like 5e and my players are likely to stick with 5e. That said I have a lot of material that I would like to use, I do not have firm future purchase plans but I reserve the right to purchase future WoTC product. I also reserve the right to purchase non Wizards product even for non-D&D or even non d20 systems. I think there will be more crossover buying if only because the current controversy may drive a lot of the social media influencers to expand outside the D&D niche and to be honest this would be good for the hobby overall. There are other issues that your hypothetical does not address. How many new people play D&D because that is what they have head of? It is the big well known brand? - the Network effect, it easy to find a game. How many stay with D&D because of the "OGL support". That is the essence of Ryan Dancy's ecosystem argument. That having a open licence encourages third parties to work in the D&D ecosystem and that retains players that would otherwise drift to other systems or leave due to the lack of innovation from WoTC. Here it will be genuinely interesting to watch the games produced under the new licence. To see if the 3rd party support grows a particular brand. [/QUOTE]
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Hello, I am lawyer with a PSA: almost everyone is wrong about the OGL and SRD. Clearing up confusion.
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