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Hello - new player character advice
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<blockquote data-quote="BoldItalic" data-source="post: 7127688" data-attributes="member: 6777052"><p>I don't want to damper your enthusiasm, but the examples you have quoted are examples of improvised actions where the DM has to make up his own rules on the spur of the moment. They aren't in the books.</p><p></p><p>In 5e, you can't move through a hostile creature's space unless it is at least two sizes larger or smaller than you. The things you describe require that rule to be waived. The DM is allowed to do that, of course, in the interests of allowing you to try cool things, but at that point you have to put the books away and go with whatever he makes up. You can't figure that out in advance by reading the books, because it isn't going to be in the books.</p><p></p><p>The jump you describe is neither a 5e high jump (which moves you vertically but not horizontally) nor a 5e long jump (which moves you horizontally over something like a chasm but not vertically over an obstacle as high as another creature) but something improvised that combines features of both. That's cool, but it's not in the books and the DM will have to make up his own rules for it, if he allows it.</p><p></p><p>The way you have added vertical movement to horizontal movement isn't the way movement works in 5e and you haven't allowed for the rule that moving through a hostile creature's space (even if you are allowed to) counts as difficult terrain and counts double. But your DM doesn't use 5e movement rules. He uses his own. You can't do the calculations.</p><p></p><p>None of this is in any way "wrong" but what it does mean is that you are overthinking your game. You are trying to optimize your character to carry out improvised actions when you can't know in advance how the DM will handle them. Do yourself a favour - put the books away, loosen up and just have fun.</p></blockquote><p></p>
[QUOTE="BoldItalic, post: 7127688, member: 6777052"] I don't want to damper your enthusiasm, but the examples you have quoted are examples of improvised actions where the DM has to make up his own rules on the spur of the moment. They aren't in the books. In 5e, you can't move through a hostile creature's space unless it is at least two sizes larger or smaller than you. The things you describe require that rule to be waived. The DM is allowed to do that, of course, in the interests of allowing you to try cool things, but at that point you have to put the books away and go with whatever he makes up. You can't figure that out in advance by reading the books, because it isn't going to be in the books. The jump you describe is neither a 5e high jump (which moves you vertically but not horizontally) nor a 5e long jump (which moves you horizontally over something like a chasm but not vertically over an obstacle as high as another creature) but something improvised that combines features of both. That's cool, but it's not in the books and the DM will have to make up his own rules for it, if he allows it. The way you have added vertical movement to horizontal movement isn't the way movement works in 5e and you haven't allowed for the rule that moving through a hostile creature's space (even if you are allowed to) counts as difficult terrain and counts double. But your DM doesn't use 5e movement rules. He uses his own. You can't do the calculations. None of this is in any way "wrong" but what it does mean is that you are overthinking your game. You are trying to optimize your character to carry out improvised actions when you can't know in advance how the DM will handle them. Do yourself a favour - put the books away, loosen up and just have fun. [/QUOTE]
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