Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Talking the Talk
Hell's Invasion [Recruiting]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="perrinmiller" data-source="post: 6750520" data-attributes="member: 88649"><p>No worries. I figure that each exchange would be 1 post each. Sometimes, I could see a follow-up with a little bit of dialog only being appropriate though.</p><p></p><p>Btw, we have 3 solid participates active right now and I am looking to start making progress on some character generation as the prologues continue. Keep in mind the characters are probably going to learn/develop some things in the time gap from Prologue to Chapter 1.</p><p></p><p>Each PC should have an idea of their basic traits.</p><p>Strength</p><p>Agility</p><p>Health</p><p>Perception</p><p>Wisdom</p><p>Luck</p><p></p><p>Based on what you think, assign an adjective to describe each (Good, Above Average, Average, or Below Average). Consider the traits being balanced on a bell curve with 1 high, 1 low, and the other 4 split between the middle two.</p><p></p><p>Then consider some skills (about 10 for now) you think your character would have at least some training/competency in from this list:</p><p>[sblock=Skills (Trained & Untrained, and Combat)]Acrobatics (includes Balance, Jump and Balance)</p><p>Climb</p><p>Computer Use - Trained</p><p>Craft (be specific)</p><p>Decipher Script & Linguistics - Trained</p><p>Demolitions</p><p>Disable Device (includes trapfinding with it) - Trained</p><p>Disguise (includes perform acting with it)</p><p>Drive</p><p>Escape Artist</p><p>Forgery - Trained</p><p>Gamble</p><p>Gather Information (includes Research)</p><p>Handle Animals (for animal trainers) - Trained</p><p>Horseback Riding (includes handle animal for horses)</p><p>Intimidate</p><p>Investigate - Trained</p><p>Knowledge Arcane Lore - Trained</p><p>Knowledge Business - Trained</p><p>Knowledge Civics - Trained</p><p>Knowledge Current Events - Trained</p><p>Knowledge Earth & Life Sciences - Trained</p><p>Knowledge History (can use Trait instead) - Trained</p><p>Knowledge Physical Sciences - Trained</p><p>Knowledge Popular Culture - Trained</p><p>Knowledge Streetwise - Trained</p><p>Knowledge Tactics - Trained</p><p>Knowledge Technology - Trained</p><p>Knowledge Theology and Philosophy - Trained</p><p>Language (Read/Write & Speak) (be Specific) - Trained</p><p>Navigation - Trained</p><p>Occupation or Profession (be specific)</p><p>Perform (be specific)</p><p>Persuasion (includes bluff, diplomacy, and negotiation)</p><p>Repair - Trained</p><p>Ride</p><p>Sleight of Hand - Trained</p><p>Spellcraft (includes read magic & required for spell casting) - Trained</p><p>Stealth (Combines Hide and Move Silently)</p><p>Survival</p><p>Swim</p><p>Treat Injury</p><p></p><p>Archaic Weapons Skill (swords, bows, etc…)</p><p>Armor Proficiency</p><p>Unarmed Combat (includes Brawl and Combat Martial Arts)</p><p>Exotic Melee Weapon Skill (be Specific)</p><p>Firearms Weapon Skill (semi-automatic, single shot)</p><p>Heavy Weapons Skill (automatic & rocket/grenade launchers)</p><p>Gunnery Skill (artillery, mounted, non-portable)</p><p>Simple Weapons Skill (knives, clubs, etc…)[/sblock]</p></blockquote><p></p>
[QUOTE="perrinmiller, post: 6750520, member: 88649"] No worries. I figure that each exchange would be 1 post each. Sometimes, I could see a follow-up with a little bit of dialog only being appropriate though. Btw, we have 3 solid participates active right now and I am looking to start making progress on some character generation as the prologues continue. Keep in mind the characters are probably going to learn/develop some things in the time gap from Prologue to Chapter 1. Each PC should have an idea of their basic traits. Strength Agility Health Perception Wisdom Luck Based on what you think, assign an adjective to describe each (Good, Above Average, Average, or Below Average). Consider the traits being balanced on a bell curve with 1 high, 1 low, and the other 4 split between the middle two. Then consider some skills (about 10 for now) you think your character would have at least some training/competency in from this list: [sblock=Skills (Trained & Untrained, and Combat)]Acrobatics (includes Balance, Jump and Balance) Climb Computer Use - Trained Craft (be specific) Decipher Script & Linguistics - Trained Demolitions Disable Device (includes trapfinding with it) - Trained Disguise (includes perform acting with it) Drive Escape Artist Forgery - Trained Gamble Gather Information (includes Research) Handle Animals (for animal trainers) - Trained Horseback Riding (includes handle animal for horses) Intimidate Investigate - Trained Knowledge Arcane Lore - Trained Knowledge Business - Trained Knowledge Civics - Trained Knowledge Current Events - Trained Knowledge Earth & Life Sciences - Trained Knowledge History (can use Trait instead) - Trained Knowledge Physical Sciences - Trained Knowledge Popular Culture - Trained Knowledge Streetwise - Trained Knowledge Tactics - Trained Knowledge Technology - Trained Knowledge Theology and Philosophy - Trained Language (Read/Write & Speak) (be Specific) - Trained Navigation - Trained Occupation or Profession (be specific) Perform (be specific) Persuasion (includes bluff, diplomacy, and negotiation) Repair - Trained Ride Sleight of Hand - Trained Spellcraft (includes read magic & required for spell casting) - Trained Stealth (Combines Hide and Move Silently) Survival Swim Treat Injury Archaic Weapons Skill (swords, bows, etc…) Armor Proficiency Unarmed Combat (includes Brawl and Combat Martial Arts) Exotic Melee Weapon Skill (be Specific) Firearms Weapon Skill (semi-automatic, single shot) Heavy Weapons Skill (automatic & rocket/grenade launchers) Gunnery Skill (artillery, mounted, non-portable) Simple Weapons Skill (knives, clubs, etc…)[/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
Hell's Invasion [Recruiting]
Top