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Hell's Invasion [Recruiting]
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<blockquote data-quote="perrinmiller" data-source="post: 6770032" data-attributes="member: 88649"><p>I was going to at least wait for the other two to chime in on the subject.</p><p></p><p>I am still looking through the Savage World rules, which takes time as I am reading through them. I like what I have read so far and my initial impression is that I can use them by selectively cutting a few out to make it rules lite. All along I was going to avoid dependence on tactical maps, reduce initiative to “You vs. Them”, and probably skip tracking encumbrance (as long as players police themselves).</p><p></p><p>No worries. I have brought up the subject of using Savage Worlds for this campaign.</p></blockquote><p></p>
[QUOTE="perrinmiller, post: 6770032, member: 88649"] I was going to at least wait for the other two to chime in on the subject. I am still looking through the Savage World rules, which takes time as I am reading through them. I like what I have read so far and my initial impression is that I can use them by selectively cutting a few out to make it rules lite. All along I was going to avoid dependence on tactical maps, reduce initiative to “You vs. Them”, and probably skip tracking encumbrance (as long as players police themselves). No worries. I have brought up the subject of using Savage Worlds for this campaign. [/QUOTE]
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