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Hell's Invasion [Recruiting]
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<blockquote data-quote="Shayuri" data-source="post: 6772409" data-attributes="member: 4936"><p>Okay, here's my first workup for Renata. Sorry, I kind of paused her story as I worked out my ideas and put them into game mechanics. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>The idea is of a character who has the Miracles arcane background paired with the Adept professional Edge. Adept gives a character many of the advantages of Martial Artist, improving their unarmed attacks and letting them count as armed, even when unarmed. It also makes some of their powers very instinctive and reflexive...allowing them to cast certain effects as free actions (once per turn), while restricting their effects to the character only. In this case, Healing would act more like regeneration for example.</p><p></p><p>This feels perfect for Renata, who doesn't exercise a lot of conscious control over her strange powers. They flow from her actions. And while they are miraculous in nature, their source is ambiguous...so far at least, it hasn't come with any hard strings attached other than one; an instinctive, gut level loathing of demonkind on Earth.</p><p></p><p>Ren's Hindrances are things she feels deeply, but often attempts to cover or bury under her surly demeanor. She doesn't think of herself as especially 'heroic,' and can summon up plenty of memories of the contrary...but when chips are down and the call is to play it safe or save someone, she goes for the latter every time. Her Vengeful trait is meant to represent her bad temper and sensitivity...she cannot abide being bullied or taken advantage of, and sometimes goes too far in ensuring that.</p><p></p><p>Renata</p><p>XP: 0</p><p>Race: Human</p><p></p><p>Attributes ()</p><p>Agility 1d8</p><p>Smarts 1d6</p><p>Spirit 1d6</p><p>Strength 1d8</p><p>Vigor 1d6</p><p></p><p>Skills (15)</p><p>Fighting d8</p><p>Shooting d8</p><p>Intimidation d6</p><p>Notice d6</p><p>Faith d8</p><p></p><p>Charisma 0</p><p>Pace 6" (12yrds)</p><p>Parry 6</p><p>Toughness 5 </p><p>Bennies: 3/3</p><p></p><p>Edges</p><p>+1 Strength</p><p>Arcane Background: Miracles</p><p>- 10 power points</p><p>- Boost Trait (2pp, Dur 3rnds +1pp/rnd)</p><p>- Healing (3pp)</p><p>Adept (Always armed, unarmed attacks do Str+1d4 dmg, 1 pwr/rank becomes self only and free action)</p><p>- Healing</p><p></p><p>Hindrances</p><p>Major: Heroic</p><p>Minor: Vengeful</p><p>Minor: Loyal</p><p></p><p>Gear</p><p>Cash:</p></blockquote><p></p>
[QUOTE="Shayuri, post: 6772409, member: 4936"] Okay, here's my first workup for Renata. Sorry, I kind of paused her story as I worked out my ideas and put them into game mechanics. :) The idea is of a character who has the Miracles arcane background paired with the Adept professional Edge. Adept gives a character many of the advantages of Martial Artist, improving their unarmed attacks and letting them count as armed, even when unarmed. It also makes some of their powers very instinctive and reflexive...allowing them to cast certain effects as free actions (once per turn), while restricting their effects to the character only. In this case, Healing would act more like regeneration for example. This feels perfect for Renata, who doesn't exercise a lot of conscious control over her strange powers. They flow from her actions. And while they are miraculous in nature, their source is ambiguous...so far at least, it hasn't come with any hard strings attached other than one; an instinctive, gut level loathing of demonkind on Earth. Ren's Hindrances are things she feels deeply, but often attempts to cover or bury under her surly demeanor. She doesn't think of herself as especially 'heroic,' and can summon up plenty of memories of the contrary...but when chips are down and the call is to play it safe or save someone, she goes for the latter every time. Her Vengeful trait is meant to represent her bad temper and sensitivity...she cannot abide being bullied or taken advantage of, and sometimes goes too far in ensuring that. Renata XP: 0 Race: Human Attributes () Agility 1d8 Smarts 1d6 Spirit 1d6 Strength 1d8 Vigor 1d6 Skills (15) Fighting d8 Shooting d8 Intimidation d6 Notice d6 Faith d8 Charisma 0 Pace 6" (12yrds) Parry 6 Toughness 5 Bennies: 3/3 Edges +1 Strength Arcane Background: Miracles - 10 power points - Boost Trait (2pp, Dur 3rnds +1pp/rnd) - Healing (3pp) Adept (Always armed, unarmed attacks do Str+1d4 dmg, 1 pwr/rank becomes self only and free action) - Healing Hindrances Major: Heroic Minor: Vengeful Minor: Loyal Gear Cash: [/QUOTE]
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