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Helm's Deep MK2
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<blockquote data-quote="Darkfire" data-source="post: 551344" data-attributes="member: 9477"><p>Hi All</p><p></p><p>My roleplaying group went to see TTT and due to the kewl vibes we all got from the movie I decided to use Helm's Deep in my campaign. I run a tatical campaign and the PCs are going to ensiege the Helm's Deep equivalent in our world.</p><p></p><p>I want to give the PCs a bit of a tougher fight for the keep than occured in the movie. No offense, but the defenses on that keep were dismal<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f644.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":rolleyes:" title="Roll eyes :rolleyes:" data-smilie="11"data-shortname=":rolleyes:" /> </p><p></p><p>We run on the same tech level as the movie, bar the awesome scaling ladders from the movie. The PCs do have access to more conventional seige equipement and to large hordes of followers.</p><p>Low magic world, but engineering skills equivalent to Europe before gunpoweder was used.</p><p></p><p>I've already enlarged the keep, it was way to small to be realistic, and added a tower to anchor the other side of the wall.</p><p></p><p>Any ideas anyone?</p><p></p><p>Thanks</p></blockquote><p></p>
[QUOTE="Darkfire, post: 551344, member: 9477"] Hi All My roleplaying group went to see TTT and due to the kewl vibes we all got from the movie I decided to use Helm's Deep in my campaign. I run a tatical campaign and the PCs are going to ensiege the Helm's Deep equivalent in our world. I want to give the PCs a bit of a tougher fight for the keep than occured in the movie. No offense, but the defenses on that keep were dismal:rolleyes: We run on the same tech level as the movie, bar the awesome scaling ladders from the movie. The PCs do have access to more conventional seige equipement and to large hordes of followers. Low magic world, but engineering skills equivalent to Europe before gunpoweder was used. I've already enlarged the keep, it was way to small to be realistic, and added a tower to anchor the other side of the wall. Any ideas anyone? Thanks [/QUOTE]
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