Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
Character Builds & Optimization
Help: 5th Level Fighter Build - New Player - Child
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="PaulJohn" data-source="post: 3644536" data-attributes="member: 53376"><p>Good morning,</p><p></p><p>I'm going to run my six year old son through a small adventure (maybe more if he enjoys it), and I'd like some advice on building a good balanced 5th Level fighter. </p><p></p><p>I'm thinking about 3-4 combat encounters, 1 trap (just to give him that flavor), and a puzzle or two (possibly as a way to unlock a door), plus some role-playing encounters. </p><p></p><p>I'm choosing a fighter for him because I don't want him to have too many choices about what to do until he's played at least a little. </p><p></p><p>I'm thinking of maxing out spot and search checks so that he'll be likely to notice the trap.</p><p></p><p>Maybe even a skill focus feat in one of those skills. </p><p></p><p>I'd prefer it if any feats or magic items would be 'always on', so that I can write up his sheet and not have him need to change modifiers on the fly. </p><p></p><p>Also, I want to let him keep this same character if we do more adventures, so I'm trying to think of a way to get him some healing without just handing him a bunch of potions that he has to remember to use. </p><p></p><p>I may have some more thoughts to add, but would like to see what others have to say. </p><p></p><p>Thanks,</p><p></p><p>Paul</p></blockquote><p></p>
[QUOTE="PaulJohn, post: 3644536, member: 53376"] Good morning, I'm going to run my six year old son through a small adventure (maybe more if he enjoys it), and I'd like some advice on building a good balanced 5th Level fighter. I'm thinking about 3-4 combat encounters, 1 trap (just to give him that flavor), and a puzzle or two (possibly as a way to unlock a door), plus some role-playing encounters. I'm choosing a fighter for him because I don't want him to have too many choices about what to do until he's played at least a little. I'm thinking of maxing out spot and search checks so that he'll be likely to notice the trap. Maybe even a skill focus feat in one of those skills. I'd prefer it if any feats or magic items would be 'always on', so that I can write up his sheet and not have him need to change modifiers on the fly. Also, I want to let him keep this same character if we do more adventures, so I'm trying to think of a way to get him some healing without just handing him a bunch of potions that he has to remember to use. I may have some more thoughts to add, but would like to see what others have to say. Thanks, Paul [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
Character Builds & Optimization
Help: 5th Level Fighter Build - New Player - Child
Top