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Help: 5th Level Fighter Build - New Player - Child
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<blockquote data-quote="DM-Rocco" data-source="post: 3644599" data-attributes="member: 14451"><p>You do know that the old AD&D books recommend the game for ages 10+ don't you <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /> </p><p></p><p>Seriously, I would start him at first level, even if the adventure is designed for 5th level characters. You are taking a beginning player and giving him options for a mid level fighter. Maybe in AD&D I might have considered starting a new player at 2nd or 3rd level, but in D&D with so many options and game mechanics, I would start him at first level.</p><p></p><p>This will give your son a stronger sense of accomplishment and when he gets older and you, or another DM, tries to make him start at first level, he will not enjoy it as much because he has an expectation of beginning at 5th level.</p><p></p><p>I hate starting at first level, but it is something that everyone should do at one time in their life. You should start your son at first level not only because it is the right thing to do but also because it will make the game easier to understand and thus he will get more enjoyment out of the game.</p><p></p><p>That's my advice, scale the adventure to fit the 1st level player rather than scaling the beginning PC to fit the adventure.. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /></p></blockquote><p></p>
[QUOTE="DM-Rocco, post: 3644599, member: 14451"] You do know that the old AD&D books recommend the game for ages 10+ don't you :D :p :lol: Seriously, I would start him at first level, even if the adventure is designed for 5th level characters. You are taking a beginning player and giving him options for a mid level fighter. Maybe in AD&D I might have considered starting a new player at 2nd or 3rd level, but in D&D with so many options and game mechanics, I would start him at first level. This will give your son a stronger sense of accomplishment and when he gets older and you, or another DM, tries to make him start at first level, he will not enjoy it as much because he has an expectation of beginning at 5th level. I hate starting at first level, but it is something that everyone should do at one time in their life. You should start your son at first level not only because it is the right thing to do but also because it will make the game easier to understand and thus he will get more enjoyment out of the game. That's my advice, scale the adventure to fit the 1st level player rather than scaling the beginning PC to fit the adventure.. :) ;) :cool: [/QUOTE]
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