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Help a 4e N00B
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<blockquote data-quote="cignus_pfaccari" data-source="post: 4751077" data-attributes="member: 14557"><p>It depends, as everyone else says, on what you like and what your job's going to be.</p><p></p><p>Given your name, you might want to give a halfling dagger rogue a try. Rogues get one of the best at-wills in the game, Piercing Strike, which is basically a Weapon v Reflex melee attack. That's huge, because most attacks that don't go against AC don't get a weapon's proficiency bonus to hit, and Reflex is usually a weaker stat for most monsters.</p><p></p><p>As an example, my bugbear rogue was regularly able to hit monsters on rolls below 5 with this, and do pretty substantial damage, since I was almost always attacking with combat advantage so I could use my sneak attack. It got to the point that I had to rearrange my encounter and daily powers to look for status modifiers to inflict that made them worth using.</p><p></p><p>If y'all're going to be using mostly release 1 stuff, halfling rogue's probably best fit for you. You can move around like nobody's business and not get hit nearly as often, so going into melee's easier. It doesn't feel so bad rolling d4s for its damage, and the daggermaster paragon path is really nice.</p><p></p><p>The one downside I found to rogue is that I seemed to always need more feats.</p><p></p><p>Brad</p></blockquote><p></p>
[QUOTE="cignus_pfaccari, post: 4751077, member: 14557"] It depends, as everyone else says, on what you like and what your job's going to be. Given your name, you might want to give a halfling dagger rogue a try. Rogues get one of the best at-wills in the game, Piercing Strike, which is basically a Weapon v Reflex melee attack. That's huge, because most attacks that don't go against AC don't get a weapon's proficiency bonus to hit, and Reflex is usually a weaker stat for most monsters. As an example, my bugbear rogue was regularly able to hit monsters on rolls below 5 with this, and do pretty substantial damage, since I was almost always attacking with combat advantage so I could use my sneak attack. It got to the point that I had to rearrange my encounter and daily powers to look for status modifiers to inflict that made them worth using. If y'all're going to be using mostly release 1 stuff, halfling rogue's probably best fit for you. You can move around like nobody's business and not get hit nearly as often, so going into melee's easier. It doesn't feel so bad rolling d4s for its damage, and the daggermaster paragon path is really nice. The one downside I found to rogue is that I seemed to always need more feats. Brad [/QUOTE]
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