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Help a lapsed DM with newfangled online gaming
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<blockquote data-quote="Saba Taru" data-source="post: 3250307" data-attributes="member: 2902"><p>Hello!</p><p></p><p></p><p></p><p>Welcome back. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>Did you read the OpenRPG install instructions from <a href="http://openrpg.wrathof.com/faq/Guide_to_installing_OpenRPG_on_Mac_OSX" target="_blank">HERE</a>? I also use a Mac (Macbook Pro to be specific) and the second install option worked like a charm for me.</p><p></p><p>I started using OpenRPG. It's an excellent (and free!) piece of software that should do everything you need. It even has its own dice roller.</p><p></p><p></p><p></p><p>This I would say depends on what type of Mac you have. I have one of those new Intel-based Macs that I can dual-boot. When I switched, several of my software programs (*shakes fist at CC3 and ProFantasy*) only work on a Windows box, so I configured a relatively small portion of my HD to allow me to run my Windows programs.</p><p></p><p>With that said...</p><p></p><p>I like OpenRPG, but, quite frankly, I prefer a piece of software called <a href="http://www.fantasygrounds.com/" target="_blank">Fantasy Grounds</a> . Unfortunately, while the first one is free, the second one is not. It's all in what you want the program to do, although they both do basically the same thing.</p><p></p><p></p><p></p><p>I can honestly say that while I've seen that software on my comp, I've never, ever had a reason to open it up. I have no idea if that would work or not, but I don't see why it couldn't.</p><p></p><p></p><p></p><p>One of my previous players did not have a computer that he could run voice chat software (like Ventrilo and TeamSpeak) from. I got used to making sure that I could run games using nothing but my typing skills and a whole lot of prepared materials.</p><p></p><p>I will say this, however. Until you get used to what each stranger sounds like on your speakers, there will be no end to the confusion. No one sounds right at first. It's nice once you get past that, though. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>Both programs mentioned above will handle dice rolling. Fantasy Grounds will handle the "secret" rolls for you. I haven't really used OpenRPG for a while, so while I know it rolls dice, I can't remember if you can hide those from your players or not. I know, I know. That's not really helpful, but it's still early here. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> </p><p></p><p></p><p></p><p>I've had mixed responses to this type of play style. I'm a hardcore online gamer to start with (yes, I've played all the MMORPGs out there at one point or another), so the computer environment is pretty natural to me. This is not the case for many, many people. You can also say things with "written" words much more effectively than you can in person (for setting and such purposes), reading and reading comprehension forces people to use their imaginations (which is usually not a bad thing), and the degree of anonymity that online play affords does allow a player a little more freedom to be "in character" than face-to-face games do in my experience.</p><p></p><p>It's all up to who you have on the other end of the keyboard, really, as to what kind of positive or negative experiences you have with online play. That part hasn't changed from pen and paper play.</p><p></p><p></p><p></p><p>All you can do is try it out. If you find it isn't for you, as you've stated, there's always fiction. Or you can do both. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> As my 31 years (yes, I'm 31, too!) have taught me, learning something new is never a bad thing, and I always manage to find a use for it. Can't hurt to try it. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Saba</p></blockquote><p></p>
[QUOTE="Saba Taru, post: 3250307, member: 2902"] Hello! Welcome back. :) Did you read the OpenRPG install instructions from [URL=http://openrpg.wrathof.com/faq/Guide_to_installing_OpenRPG_on_Mac_OSX]HERE[/URL]? I also use a Mac (Macbook Pro to be specific) and the second install option worked like a charm for me. I started using OpenRPG. It's an excellent (and free!) piece of software that should do everything you need. It even has its own dice roller. This I would say depends on what type of Mac you have. I have one of those new Intel-based Macs that I can dual-boot. When I switched, several of my software programs (*shakes fist at CC3 and ProFantasy*) only work on a Windows box, so I configured a relatively small portion of my HD to allow me to run my Windows programs. With that said... I like OpenRPG, but, quite frankly, I prefer a piece of software called [URL=http://www.fantasygrounds.com/]Fantasy Grounds[/URL] . Unfortunately, while the first one is free, the second one is not. It's all in what you want the program to do, although they both do basically the same thing. I can honestly say that while I've seen that software on my comp, I've never, ever had a reason to open it up. I have no idea if that would work or not, but I don't see why it couldn't. One of my previous players did not have a computer that he could run voice chat software (like Ventrilo and TeamSpeak) from. I got used to making sure that I could run games using nothing but my typing skills and a whole lot of prepared materials. I will say this, however. Until you get used to what each stranger sounds like on your speakers, there will be no end to the confusion. No one sounds right at first. It's nice once you get past that, though. :) Both programs mentioned above will handle dice rolling. Fantasy Grounds will handle the "secret" rolls for you. I haven't really used OpenRPG for a while, so while I know it rolls dice, I can't remember if you can hide those from your players or not. I know, I know. That's not really helpful, but it's still early here. :p I've had mixed responses to this type of play style. I'm a hardcore online gamer to start with (yes, I've played all the MMORPGs out there at one point or another), so the computer environment is pretty natural to me. This is not the case for many, many people. You can also say things with "written" words much more effectively than you can in person (for setting and such purposes), reading and reading comprehension forces people to use their imaginations (which is usually not a bad thing), and the degree of anonymity that online play affords does allow a player a little more freedom to be "in character" than face-to-face games do in my experience. It's all up to who you have on the other end of the keyboard, really, as to what kind of positive or negative experiences you have with online play. That part hasn't changed from pen and paper play. All you can do is try it out. If you find it isn't for you, as you've stated, there's always fiction. Or you can do both. :p As my 31 years (yes, I'm 31, too!) have taught me, learning something new is never a bad thing, and I always manage to find a use for it. Can't hurt to try it. :) Saba [/QUOTE]
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